Bluetooth headphone music quality deteriorates when launching iOS simulator

我只是一个虾纸丫 提交于 2019-12-02 13:50:14

I've managed to fix it, and it actually seems to be a microphone issue. Go to System Preferences -> Sound, select the Input tab and set Internal Microphone as the input (mine was set with my headphones').

Crappy sound goes way after that =)

EDIT (May 30 2018):

I've found out an easier way to do the same as above. Instead of opening the System Preferences, you can just go to the Mac OSX toolbar, press Option (alt) + click on the sound icon and then select "Internal Microphone" from the "Input Device" list. Print screen as follows.

If you're using Xcode 9 or higher, you can set a default audio input and output for the simulator. This can be done by launching the simulator from Xcode and navigating to Hardware > Audio Input within the menu bar and selecting Internal Microphone. This solution will save your audio preference so you won't have to change it on every launch.

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