Mipmaps vs. drawable folders [duplicate]

淺唱寂寞╮ 提交于 2019-11-25 23:21:16

问题


I\'m working with Android Studio 1.1 Preview 1. I noticed that when I create a new project I\'m getting the following hierarchy:

\"Enter

Mipmap folders for different DPIs, no more different DPIs drawable folders.

Should I put all my resources in the mipmap folders, or just the app icon?


回答1:


The mipmap folders are for placing your app/launcher icons (which are shown on the homescreen) in only. Any other drawable assets you use should be placed in the relevant drawable folders as before.

According to this Google blogpost:

It’s best practice to place your app icons in mipmap- folders (not the drawable- folders) because they are used at resolutions different from the device’s current density.

When referencing the mipmap- folders ensure you are using the following reference:

android:icon="@mipmap/ic_launcher"

The reason they use a different density is that some launchers actually display the icons larger than they were intended. Because of this, they use the next size up.



来源:https://stackoverflow.com/questions/28065267/mipmaps-vs-drawable-folders

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!