xcode8.1

Swift stdlib tool Error

天大地大妈咪最大 提交于 2019-12-04 23:59:44
I'm getting this error on compilation with Xcode 8.1 and Swift 3: Swift stdlib tool Error The end of the compile log looks like: /Users/..../Library/Developer/Xcode/DerivedData/.../Build/Products/Debug/.../Contents/Frameworks/libswiftCore.dylib: replacing existing signature /Users/..../Library/Developer/Xcode/DerivedData/.../Build/Products/Debug/.../Contents/Frameworks/libswiftCore.dylib: CSSMERR_CSP_INVALID_CONTEXT_HANDLE In architecture: x86_64 Probing signature of /Users/..../Library/Developer/Xcode/DerivedData/.../Build/Products/Debug/.../Contents/Frameworks/libswiftXPC.dylib /usr/bin

Unable to retrieve CarrierName

江枫思渺然 提交于 2019-12-03 10:19:41
问题 Using iPhone6, Xcode 8.1, running iOS 10.1.1, executing the following Swift code I keep getting Unable to retrieve CarrierName Error message appears before my first ViewController even loads. I searched for solutions to similar (but not same) CarrierName issues. Most of them recommend to import CoreTelephony . I Added the import of CoreTelephony but i still get the same error. Below is the code snippet that shows viewDidLoad followed by the console output. Any insights into this error? //

Unable to retrieve CarrierName

ぐ巨炮叔叔 提交于 2019-12-02 23:42:53
Using iPhone6, Xcode 8.1, running iOS 10.1.1, executing the following Swift code I keep getting Unable to retrieve CarrierName Error message appears before my first ViewController even loads. I searched for solutions to similar (but not same) CarrierName issues. Most of them recommend to import CoreTelephony . I Added the import of CoreTelephony but i still get the same error. Below is the code snippet that shows viewDidLoad followed by the console output. Any insights into this error? // ViewController.swift // MapLocator import UIKit import MapKit import CoreLocation import CoreTelephony

Xcode 8.1 swift 3 take forever to compile this code

余生长醉 提交于 2019-12-02 07:51:09
问题 I have this class in a project which previously use swift 2.3. When i migrated the project to swift 3, xcode took forever to compile and i saw it stuck at this class. I can not build the whole project because of this class. Is there a way to modify this class so the project can be built, it took Xcode forever to compile this piece of code. If i removed several properties from MyClass, Xcode will quickly compile again. Anyone has any idea on how to solve this problem? import Foundation class

Xcode 8.1 swift 3 take forever to compile this code

╄→гoц情女王★ 提交于 2019-12-02 03:10:44
I have this class in a project which previously use swift 2.3. When i migrated the project to swift 3, xcode took forever to compile and i saw it stuck at this class. I can not build the whole project because of this class. Is there a way to modify this class so the project can be built, it took Xcode forever to compile this piece of code. If i removed several properties from MyClass, Xcode will quickly compile again. Anyone has any idea on how to solve this problem? import Foundation class MyClass: NSObject { var id: String = "" var uid: String = "" var uname: String = "" var fname: String =

Adding/Edit a pod file after initial init “firebase”

妖精的绣舞 提交于 2019-12-02 01:50:47
问题 So when I installed the pod file into my project I forgot to add in FirebaseDatabase and now I want to add it in how do I do that? Will going through the pod init process again mess things up? Photo Of My Pod File: 回答1: You Should just add the new pod you want, and run: pod install And it would work, and won`t mess up you code. Iy will Update (If necessary) Older Pods, and Install New Ones. You should not Run pod init, just pod install. 来源: https://stackoverflow.com/questions/41960382/adding

Adding/Edit a pod file after initial init “firebase”

蹲街弑〆低调 提交于 2019-12-02 00:25:20
So when I installed the pod file into my project I forgot to add in FirebaseDatabase and now I want to add it in how do I do that? Will going through the pod init process again mess things up? Photo Of My Pod File: You Should just add the new pod you want, and run: pod install And it would work, and won`t mess up you code. Iy will Update (If necessary) Older Pods, and Install New Ones. You should not Run pod init, just pod install. 来源: https://stackoverflow.com/questions/41960382/adding-edit-a-pod-file-after-initial-init-firebase

Xcode 8 binary is not Showing on itunesconnect for Review

邮差的信 提交于 2019-12-01 19:26:22
I have made Binary file from Xcode 8 and upload to App Store through Application Loader(3.6). Also it is submitted successfully with pop up. But the Binary is not showing in iTunesConnect since it crosses 19 hour yet it is not showing in itunesconnect. Please Help me out from this situation @update Here is my Plist file Pushkraj I faced same issue. I was using client's account and submitted builds. I got Upload Successful popup but builds were not shown. This happens because there are privacy policy changes for iOS 10 so that we have to add some permissions in Info.plist . Refer this post: iOS

Falling back to loading access token from NSUserDefaults because of simulator bug

谁都会走 提交于 2019-11-30 10:46:38
Xcode log show the above error while running in Xcode 8.1, ios 10.1. Is there any problem or should I ignore and continue? I have this problem, too. It seems to be caused by an the Facebook SDK's Login Access Token. It caches just fine on a real device, but not on the simulators. Try running the app from a physical device. You can ignore this warning, it's hard coded in the FacebookSDK when using the iOS Simulator. The SDK does contain a bug though which prevents the simulator from caching the access token. You can fix this by adding the following line: key = [NSString stringWithFormat:@"%@

Linker command failed with exit code 1 - duplicate symbol __TMRbBp

丶灬走出姿态 提交于 2019-11-30 05:39:48
Since I've updated to Xcode 8.1 I can't archive and also not run in Release mode (in debug mode its working). The error is that there are several "duplicate symbols for architecture arm64" and all are "duplicate symbol __TMRbBp". Whats that? It seems to be a bug in Swift. See discussion on Apple developers portal It is said to be fixed in Xcode version that is about to be released. But for now there is temporary workaround: Go to your target Build Settings and set Reflection Metadata Level flag to None Don't double click Project.xcodeproj to start your xcode project. Instead, close your