xcode12

How to change PageTabView programmatically in iOS 14, SwiftUI 2?

删除回忆录丶 提交于 2021-01-20 06:32:10
问题 I'm exploring new things came in Xcode 12 and SwiftUI 2.0 I have created a pageview onboarding screen with TabView and PageTabViewStyle in Xcode 12, iOS 14, Swift UI 2. I want to add the next button when clicking on it, the page should move to the second view. Here Text("Hello") . struct OnBoardingView: View { var body: some View { TabView { Text("Hi") Text("Hello") Text("Welcome") } .tabViewStyle(PageTabViewStyle()) .indexViewStyle(PageIndexViewStyle(backgroundDisplayMode: .always)) } } 回答1:

Xcode 12 build target in wrong order for simulator?

℡╲_俬逩灬. 提交于 2021-01-16 08:28:32
问题 My project always runs correctly on all devices using Xcode 11, but after I installed Xcode 12 beta 4, it is failing to build on the simulator. I compared the build logs of Xcode 11 and Xcode 12 and it seems in Xcode 12 that my main target is being built before the cocoa pods target, and so the link will fail because the cocoapods library will not be found. How to fix the order of the build target? In Xcode 11, everything is fine. My own target is built after the cocoapods target . In Xcode

Xcode 12 build target in wrong order for simulator?

安稳与你 提交于 2021-01-16 08:26:51
问题 My project always runs correctly on all devices using Xcode 11, but after I installed Xcode 12 beta 4, it is failing to build on the simulator. I compared the build logs of Xcode 11 and Xcode 12 and it seems in Xcode 12 that my main target is being built before the cocoa pods target, and so the link will fail because the cocoapods library will not be found. How to fix the order of the build target? In Xcode 11, everything is fine. My own target is built after the cocoapods target . In Xcode

Xcode 12 build target in wrong order for simulator?

南笙酒味 提交于 2021-01-16 08:25:28
问题 My project always runs correctly on all devices using Xcode 11, but after I installed Xcode 12 beta 4, it is failing to build on the simulator. I compared the build logs of Xcode 11 and Xcode 12 and it seems in Xcode 12 that my main target is being built before the cocoa pods target, and so the link will fail because the cocoapods library will not be found. How to fix the order of the build target? In Xcode 11, everything is fine. My own target is built after the cocoapods target . In Xcode

Xcode 12 build target in wrong order for simulator?

筅森魡賤 提交于 2021-01-16 08:24:08
问题 My project always runs correctly on all devices using Xcode 11, but after I installed Xcode 12 beta 4, it is failing to build on the simulator. I compared the build logs of Xcode 11 and Xcode 12 and it seems in Xcode 12 that my main target is being built before the cocoa pods target, and so the link will fail because the cocoapods library will not be found. How to fix the order of the build target? In Xcode 11, everything is fine. My own target is built after the cocoapods target . In Xcode

Carthage build failed Xcode 12 12A7209 building

半城伤御伤魂 提交于 2021-01-13 08:53:51
问题 Carthage File contents: github "SwiftyJSON/SwiftyJSON" Error: Build Failed Task failed with exit code 1: /usr/bin/xcrun lipo -create /Users/samrezikram/Library/Caches/org.carthage.CarthageKit/DerivedData/12.0_12A7209/SwiftyJSON/5.0.0/Build/Intermediates.noindex/ArchiveIntermediates/SwiftyJSON\ tvOS/IntermediateBuildFilesPath/UninstalledProducts/appletvos/SwiftyJSON.framework/SwiftyJSON /Users/samrezikram/Library/Caches/org.carthage.CarthageKit/DerivedData/12.0_12A7209/SwiftyJSON/5.0.0/Build

SwiftUI with Core Data getting Blank Screen in simulator in Xcode 12

旧街凉风 提交于 2021-01-04 07:36:47
问题 In XCode 12, if I create a new SwiftUI App and check the "Use Core Data" button, the resulting application (with no changes) shows a blank screen in simulator (as well as on a device). In preview it shows the example timestamps as expected. Why are the simulator/device not showing the example timestamps? 回答1: If you want to see the sample inputs from the template (10 rows with timestamp) in your simulator, you need to change in App.swift: let persistenceController = PersistenceController

ML Build error for Catalyst (Xcode 12 GM)

烂漫一生 提交于 2021-01-02 06:08:15
问题 Anyone else having issues with the GM release with ML models and has a solution for this? I get the following error: Type 'MLModel' has no member '__loadContents' I have cleaned the Project + deleted derived data (this is a generated file that is put into the derived data folder) I notice that the method should not be there for mac OS 10.15 which I use, but it there for some reason. I also noticed that this API is still in beta while the GM is a production build? https://developer.apple.com

ML Build error for Catalyst (Xcode 12 GM)

岁酱吖の 提交于 2021-01-02 06:07:21
问题 Anyone else having issues with the GM release with ML models and has a solution for this? I get the following error: Type 'MLModel' has no member '__loadContents' I have cleaned the Project + deleted derived data (this is a generated file that is put into the derived data folder) I notice that the method should not be there for mac OS 10.15 which I use, but it there for some reason. I also noticed that this API is still in beta while the GM is a production build? https://developer.apple.com

SwiftUI Map Display Annotations

随声附和 提交于 2020-12-31 05:24:42
问题 I decided to switch from wrapping MKMapView into a UIViewRepresentable to the new Map() in SwiftUI. I was able to display correctly a MKMapRect into the Map() but I am unable to display two MKPointAnnotation there. Also my route between these annotation is not showing It is requiring me to provide an RandomAccessCollection and a (Identifiable) -> MapAnnotationProtocol> but I do not know what to put there. Any idea what should I put in (Identifiable) -> MapAnnotationProtocol ? import SwiftUI