Blurred textblocks when used in animations
问题 I am simulating the semantic zoom effect in a Windows Store app using animations between two canvas'. However when I "zoom out" the TextBlock that appear on the canvas, appear as VERY blurry until the animation completes. This only happens for the first animation, after that the text is clear on all subsequent animations. I suspecting a bitmap caching type issue but either setting the CacheMode to Bitmap or null makes no difference. Are there any settings that can control or change this? The