How to pan audio in iOS' Web Audio implementation?
问题 The WebAudio spec gives API calls for both two-channel L/R panning (StereoPannerNode) and panning in 3D space (PannerNode). Despite this, I can't find an approach that works on iOS. Regarding normal L/R panning, MDN says that the 2D audioContext.createStereoPanner() is not implemented in iOS. (Or on desktop Safari.) Maybe you could create one by directly calling the PannerNode constructor, but I'm doubtful that works, at least on iOS. AudioContext panning audio of playing media shows a way to