segmentation-fault .. AnsiStringToUnicodeString as first debug-error-line .. doobious class-hieracy
问题 I tried to make the classes hold RAII standards (as I get it .. I'm a hobby programmer), but the compiler/debugger complained about missing constructors (with empty brackets), so I added them + set_value() functions. The point of elaborating so much on a simple rectangle is to lift the cloudiness of integrating GUI-types (top-down types like buttons and text-fields) from the foreground problem I'm trying to handle: openGL 2D & 3d graphics living in a lower-left coordinatesystem. enum class