varying

Syntaxerror 'varying' in GLSL

馋奶兔 提交于 2021-02-07 19:02:55
问题 I'm using GLFW 3 and OpenGL 4 + GLSL 4 on a MacBook Pro. I get the following syntax error, when starting my program: ERROR: 0:5: 'varying' : syntax error syntax error The shader code: #version 410 varying vec3 vertex; void main() { } Why am I not allowed to use varying variables? 回答1: Why am I not allowed to use varying variables? Because they have been replaced by the more generic in / out variable concept since GLSL 1.30. That became necessary because with GL3, the geometry shader was

good way to store tags in relational database when there are variable numbers of tags associated with each piece of information

冷暖自知 提交于 2019-12-24 03:15:05
问题 I want to store sentences that can be tagged with variable numbers of tags in an SQL relational database. So, I may have a sentence such as 'As the sun sets slowly in the west, we bid you a fine farewell.' tagged with the following tags: 'farewell', 'goodbye', 'amiable' The number of tags for a sentence can vary. In the example given here, there are three tags. What would be a sensible way to organise this type of information in a relational database? What tables etc. would be reasonable?

hive-hbase integration throws classnotfoundexception NULL::character varying

感情迁移 提交于 2019-12-11 13:51:56
问题 Following with this link https://cwiki.apache.org/confluence/display/Hive/HBaseIntegration#HBaseIntegration-HiveMAPtoHBaseColumnFamily I'm trying to integrate hive and hbase, I have this configuration in hive-site.xml: <property> <name>hive.aux.jars.path</name> <value> file:///$HIVE_HOME/lib/hive-hbase-handler-2.0.0.jar, file:///$HIVE_HOME/lib/hive-ant-2.0.0.jar, file:///$HIVE_HOME/lib/protobuf-java-2.5.0.jar, file:///$HIVE_HOME/lib/hbase-client-1.1.1.jar, file:///$HIVE_HOME/lib/hbase-common

Convert ArrayList into 2D array containing varying lengths of arrays

[亡魂溺海] 提交于 2019-11-26 23:03:14
So I have: ArrayList<ArrayList<String>> Which contains an x number of ArrayLists which contain another y number of Strings.. To demonstrate: Index 0: String 1 String 2 String 3 Index 1: String 4 Index 2: Index 3: String 5 String 6 Where index refers to the array index containing a string. How can I transform this into a 2D array which looks like: {{String1, String2, String3},{String4}, {}, {String5, String6}} Thank you so much. String[][] array = new String[arrayList.size()][]; for (int i = 0; i < arrayList.size(); i++) { ArrayList<String> row = arrayList.get(i); array[i] = row.toArray(new