uiinterfaceorientation

Orientation Issue with photo browser

最后都变了- 提交于 2019-12-11 06:28:15
问题 I am using KTPhotoBrowser. Can any one tell me why when I use the TabBarSample of this code in my project, I am not able to make the photos work for landscape? The photos always display in portrait mode as my project only runs in portrait. How do I solve this issue? I have added the following -(BOOL)shouldAutorotate { return YES; } in SDWebImageRootViewController.m but still no luck. Please can anyone download this and see why the TabBarSample(project) not working for the landscape ? 回答1: I

Application is crashed due to InterfaceOrientation

放肆的年华 提交于 2019-12-11 04:49:59
问题 My application is Landscape based. The app crashes immediately when the app runs on my device. I have selected these two fields UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight I am getting this error: Terminating app due to uncaught exception UIApplicationInvalidInterfaceOrientation, reason: Supported orientations has no common orientation with the application, and shouldAutorotate is returning YES 回答1: Add shouldAutorotate and supportedInterfaceOrientations methods

Stop UIView from roating into landscape

巧了我就是萌 提交于 2019-12-11 02:24:58
问题 I have a UIView thats inside a navigation controller, I am trying to prevent this view from going into Landscape however the method I am trying to use never fires.. code is below any help would be greatly appreciated.. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { if(interfaceOrientation == UIInterfaceOrientationLandscapeRight) { return NO; } else if(interfaceOrientation == UIInterfaceOrientationLandscapeLeft) { return NO; } return NO; } 回答1:

How to allow a particular view controller to support for both landscape and portrait orientation

给你一囗甜甜゛ 提交于 2019-12-10 22:12:21
问题 My application is navigation based application which is supporting iOS 6. Except a view controller all others will support only portrait mode. Particular view controller alone has to support both landscape and portrait orientations. I searched lot there are tons of questions for this but none of the answer is suitable for me. If some one knows, kindly guide me I set the orientation as Portait in Project -> Targets -> Summary -> Supported orientation 回答1: First you should use methods for the

Make app start and remain in landscape mode

五迷三道 提交于 2019-12-10 18:07:03
问题 How can I start my app in landscape mode, and keep the screen rotation that way? 回答1: - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation == UIInterfaceOrientationLandscapeLeft || interfaceOrientation == UIInterfaceOrientationLandscapeRight); } 回答2: Implement the view controller's shouldAutorotateToInterfaceOrientation: method and return UIInterfaceOrientationIsLandscape(orientation); Also set the Info.plist keys

rotating MKMapView

久未见 提交于 2019-12-10 11:28:56
问题 I have a working app with an MKMapView showing user location. So far, so good: - (void)viewDidLoad { ... [myMapView setAutoresizingMask:UIViewAutoresizingFlexibleWidth]; [myMapView setUserTrackingMode:MKUserTrackingModeFollow animated:YES]; } Now, I allow interface rotations: - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations. return YES; } If I now turn the device and center to the user location [myMapView

Force set Landscape orientation is not working in xib

混江龙づ霸主 提交于 2019-12-08 12:33:26
问题 I have the following code #define degreesToRadian(x) (M_PI * (x) / 180.0) if(UIInterfaceOrientationIsPortrait(self.interfaceOrientation)){ [UIView beginAnimations:@"View Flip" context:nil]; [UIView setAnimationDuration:0.5f]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; self.view.transform = CGAffineTransformIdentity; self.view.transform = CGAffineTransformMakeRotation(degreesToRadian(0)); self.view.bounds = CGRectMake(0.0f, 0.0f, 1004, 768.0f); // self.view.center = CGPointMake

iOS force landscape in one viewController

假装没事ソ 提交于 2019-12-08 08:41:24
问题 Sir, I am working on the mapview module which landscape is the only orientation allowed but others for portrait only. When it comes to running on device ios 7 and 8 , the view controller is still presented as portrait orientation unless I have to manually turn the device to landscape . Would you please tell me what other steps to do ? The below is my code AppDelegate.h @interface AppDelegate : UIResponder <UIApplicationDelegate> @property (strong, nonatomic) UIWindow *window; @property

Force change interface orientation between scenes

旧巷老猫 提交于 2019-12-08 07:46:43
问题 How can I force the game to switch from portrait (Scene 1) to landscape mode (HomeScene) in between scenes? I have two scenes, Scene1 (which is portrait) and HomeScene (which is designed to be landscape) I am calling this line from Scene 1. -(void)gotoHome { //Would like to change interface orientation here. HomeScene *scene = [HomeScene sceneWithSize:self.size]; [self.view presentScene:scene]; } Problem is, both the scenes are being rendered on the same view. How can I tell a viewController

Is it possible to have different orientations for viewControllers inside UINavigationController?

我怕爱的太早我们不能终老 提交于 2019-12-07 15:02:34
问题 I want all view controllers to support only portrait mode, except one view controller lets call it "LandscapeSupportViewController" that should support also landscape mode. The problem is when I'm in LandscapeSupportViewController in landscape mode and then push a new view controller that only support portrait mode, the pushed view controller will be in landscape mode also! How could I force it to be portrait? I saw few apps that do it, take for example Skype iPhone app, the Messages tab is