UDP: Client started before Server
问题 I have a bit of a glitch in my game just now, everything runs fine if the server is started before the client however when the client is started before the server they never connect. This is all UDP The problem happens when the client tries to call recvfrom() before the server has started, when this happens the client never finds the server and the server never finds the client. The resulted error is a wouldblock. If I stop the client using recvfrom and start the client before the server (the