Get smooth motion by multi-threading Python turtle graphics
问题 This is my first question! I finished making a simple space invaders game in Python turtle graphics and noticed an annoying problem: the more objects I have on my screen, the slower the program runs. My friend told me that I need to use multi-threading so that all the commands will run concurrently, and that way, the game will run smooth. I added only the relevent code for my problem which is to move two enemy invaders from side to side of the screen. I think this will be enough to help me