timedelay

Asking a user for input only for a limited amount of time in python [duplicate]

孤街醉人 提交于 2019-12-08 04:05:19
问题 This question already has answers here : Keyboard input with timeout? (11 answers) Closed 4 years ago . The program I am working on needs to pause and ask the user for input and if there is none, move on with the program. I think it would look something like this: import time ...[code to run before break]... if input in time.sleep(5): [break out of normal code] else: [return to normal code] [code to run after break]... Any thoughts? EDIT: Didn't think about this when I asked but I am running

How to include time delay in synthesized verilog?

烈酒焚心 提交于 2019-12-08 02:51:08
问题 I am trying to write a synthesizable code in verilog, in which I require to include a time delay of few seconds. I have done the simulation using #delay, but this is not acceptable by synthesizer. In the process of synthesizing a FSM, which change its states not based on some condition but after few seconds of time delay, I want the above time delay method. FSM has to switch states say from state_1 to state_2 after 4 seconds and state_2 to state_3 after 2 seconds and so on. 回答1: For switching

for loop being ignored (optimized?) out

非 Y 不嫁゛ 提交于 2019-12-07 03:41:32
问题 I am using for/while loops for implementing a delay in my code. The duration of the delay is unimportant here though it is sufficiently large to be noticeable. Here is the code snippet. uint32_t i; // Do something useful for (i = 0; i < 50000000U; ++i) {} // Do something useful The issue I am observing is that this for loop won't get executed. It probably gets ignored/optimized by the compiler. However, if I qualify the loop counter i by volatile, the for loop seems to execute and I do notice

How to include time delay in synthesized verilog?

折月煮酒 提交于 2019-12-06 15:06:00
I am trying to write a synthesizable code in verilog, in which I require to include a time delay of few seconds. I have done the simulation using #delay, but this is not acceptable by synthesizer. In the process of synthesizing a FSM, which change its states not based on some condition but after few seconds of time delay, I want the above time delay method. FSM has to switch states say from state_1 to state_2 after 4 seconds and state_2 to state_3 after 2 seconds and so on. For switching the states after a time delay,I hope this code helps. current_state=state_1; for(i=0;i<=timedelay*freq;i=i

Wait until the webpage loads in Scrapy

…衆ロ難τιáo~ 提交于 2019-12-06 07:47:10
I am using scrapy script to load URL using "yield". MyUrl = "www.example.com" request = Request(MyUrl, callback=self.mydetail) yield request def mydetail(self, response): item['Description'] = response.xpath(".//table[@class='list']//text()").extract() return item The URL seems to take minimum 5 seconds to load. So I want Scrapy to wait for some time to load the entire text in item['Description']. I tried "DOWNLOAD_DELAY" in settings.py but no use. yavalvas Make a brief view on firebug or another tool to capture responses for Ajax requests, which were made by javascript code. You are able to

Time delay before redirect

99封情书 提交于 2019-12-03 12:36:31
问题 I create a register page for my web application. The application require that after user successfully register a new account, the page will show a message "Register successfully", then wait for 5 seconds before switch to Login page. I used Thread.Sleep(5000) . It wait for 5 seconds but it does not display the message. Can anyone help me? void AccountServiceRegisterCompleted(object sender, RegisterCompletedEventArgs e) { if (e.Result) { lblMessage.Text = "Register successfully"; Thread.Sleep

Threads in twisted… how to use them properly?

末鹿安然 提交于 2019-12-03 03:02:00
I need to write a simple app that runs two threads: - thread 1: runs at timed periods, let's say every 1 minute - thread 2: just a 'normal' while True loop that does 'stuff' if not the requirement to run at timed interval I would have not looked at twisted at all, but simple sleep(60) is not good enough and construction like: l = task.LoopingCall(timed_thread) l.start(60.0) reactor.run() Looked really simple to achieve what I wanted there. Now, how do I 'properly' add another thread? I see two options here: Use threading library and run two 'python threads' one executing my while loop, and

Solve ODE in Python with a time-delay

北城以北 提交于 2019-11-30 22:52:20
Can anybody give me some advice how to solve an ODE in Python that has a time-delay implemented in it? I can't seem to figure out how to do it using scipy.integrate.odeint. What I am looking for should look like: # the constants in the equation b = 1/50 d = 1/75 a = 0.8 G = 10 ** (-2) tau = 0.5 u = [b, d, tau, a, G] # enter initial conditions N0 = 0.1 No0 = 10 w = [N0, No0] def logistic(w, t, u): N, No = w b, d, tau, a, G = u dNdt = b * (No(t) - N(t) ) * (N(t) / No(t) ) - d * N(t - tau) dNodt = G * (a * No(t) - N(t) ) * (N(t) / No(t) ) return [dNdt, dNodt] # create timescale # create timescale

Solve ODE in Python with a time-delay

北战南征 提交于 2019-11-30 15:48:40
问题 Can anybody give me some advice how to solve an ODE in Python that has a time-delay implemented in it? I can't seem to figure out how to do it using scipy.integrate.odeint. What I am looking for should look like: # the constants in the equation b = 1/50 d = 1/75 a = 0.8 G = 10 ** (-2) tau = 0.5 u = [b, d, tau, a, G] # enter initial conditions N0 = 0.1 No0 = 10 w = [N0, No0] def logistic(w, t, u): N, No = w b, d, tau, a, G = u dNdt = b * (No(t) - N(t) ) * (N(t) / No(t) ) - d * N(t - tau) dNodt

basic delay on jquery .click function

99封情书 提交于 2019-11-30 12:07:08
I have the most basic jquery function of them all, but I couldn't find a way in the documentation to trigger the contents of this click function after say 1500 milliseconds: $('.masonryRecall').click(function(){ $('#mainContent').masonry(); }); P.S. just noticed the .delay function jquery 1.4, although, I am using version 1.3. I don't know whether updating this would interfere with any of the other javascript I currently have. You can do it with regular javascript using setTimeout() . $('.masonryRecall').click(function(){ setTimeout("$('#mainContent').masonry()", 1500); }); You should