tic

1275. Find Winner on a Tic Tac Toe Game

▼魔方 西西 提交于 2019-12-06 10:16:59
Tic-tac-toe is played by two players A and B on a 3 x 3 grid. Here are the rules of Tic-Tac-Toe: Players take turns placing characters into empty squares (" "). The first player A always places "X" characters, while the second player B always places "O" characters. "X" and "O" characters are always placed into empty squares, never on filled ones. The game ends when there are 3 of the same (non-empty) character filling any row, column, or diagonal. The game also ends if all squares are non-empty. No more moves can be played if the game is over. Given an array moves where each element is another

第一次神经网络作业,神经网络预测图片是否为猫的代码实现

混江龙づ霸主 提交于 2019-12-05 09:56:57
1.1.2 Building basic functions with numpy 1.1.2.2 numpy.exp, sigmoid, sigmoid gradient import numpy as np def sigmoid(x): s = 1/(1+np.exp(-x)) return s# 设sigmoid为s, s' = s*(1-s) def sigmoid_derivative(x): s = 1/(1+np.exp(-x)) ds = s*(1-s) return ds plt.figure(1)  # 编号为1的figure x = np.arange(-5, 5, 0.1)   y = sigmoid(x) plt.subplot(211)  # 将子图划分为2行,1列,选中2行中的第1行 plt.plot(x, y) y = sigmoid_derivative(x) plt.subplot(212)  # 子图中2行中的第2行 plt.plot(x, y) plt.show() 1.1.2.3 numpy.reshape(), numpy.shape def image2vector(image): """ Argument: image -- a numpy array of shape (length, height, depth) Returns

[2019-11-04] TIC 就业对接平台 需求评审

此生再无相见时 提交于 2019-12-03 11:44:01
合作机构招人的话, 直接来app 1. 用户端 2. 招聘者 - 首页 搜索框 - 期望职位 条件筛选 默认、最新 ----> 查看简历 发出邀请 - 职位管理 发布新岗位 已失效,可以点击重新发布,进入编辑页面 - 简历管理 - 人才测评 编辑实体 3. 姜小娟 - 后台管理系统 1. 首页轮播图 2. 3. 岗位推荐 4. 企业入驻审核 5. 6. 7. 4. hr 上传 岗位描述 5. tic 智能人岗匹配 (TIC 那边做的) 菲菲人力云 - 首页 注意 1. 一个公司 只有一个 hr 1. 云智官网 新开频道 人力云 功能:1页10条 1) 搜索框 - 搜索职位 ---- 按 title 搜索 2) 条件筛选 3)排序方式 - 最新 - 最热(点击 默认) 前三可编程控制 4)条详情 5)合作伙伴 图片展示,可后台管理 6) 点击 我的简历(登录逻辑) 是否有在线简历 没有简历,提示创建新简历 ----> 1. 表单填写 2. 添加我获得的证书 (证书名称、上传证书图片 ---- 请自行输入证书名称 - 请到百度云智官网查询并上传证书图片) 3. 求职意向 期望城市 期望职位 2. 我的简历 3. 我的测评 我的测评 跳 开始测评 查看报告 我的笔试 4. 投递记录 投递成功 被查看 手机号显示 - --- 请投递 按钮 的逻辑 5. 收藏夹 6. 职位邀请 7. 8.

Python tic tac toe game

匿名 (未验证) 提交于 2019-12-03 09:18:39
可以将文章内容翻译成中文,广告屏蔽插件可能会导致该功能失效(如失效,请关闭广告屏蔽插件后再试): 由 翻译 强力驱动 问题: I am unsure if all of the code will be necessary or not so i will post it: # Tic-Tac-Toe # Plays the game of tic-tac-toe against a human opponent # global constants X = "X" O = "O" EMPTY = " " TIE = "TIE" NUM_SQUARES = 9 def display_instruct (): """Display game instructions.""" print ( """ Welcome to the greatest intellectual challenge of all time: Tic-Tac-Toe. This will be a showdown between your human brain and my silicon processor. You will make your move known by entering a number, 0 - 8. The number will correspond to the board

Tic Tac Toe and Minimax - Creating an imperfect AI on a microcontroller

匿名 (未验证) 提交于 2019-12-03 02:56:01
可以将文章内容翻译成中文,广告屏蔽插件可能会导致该功能失效(如失效,请关闭广告屏蔽插件后再试): 问题: I have created a Tic-Tac-Toe game on a microcontroller, including a perfect AI (perfect meaning that it doesn't lose). I did not use a minimax algorithm for that, just a little state machine with all possible and optimal moves. My problem now is that I wanted to implement different difficulties (Easy, Medium and Hard). The AI so far would be the hard one. So I've thought about how to do this the best way and ended up wanting to use the minimax algorithm but in a way that it calculates all the scores for all game positions so that I can also

Tic Tac Toe perfect AI algorithm: deeper in “create fork” step

匿名 (未验证) 提交于 2019-12-03 02:45:02
可以将文章内容翻译成中文,广告屏蔽插件可能会导致该功能失效(如失效,请关闭广告屏蔽插件后再试): 问题: I've already read many Tic Tac Toe topics on StackOverflow. And I found the strategy on Wikipedia is suitable for my presentation project: A player can play perfect tic-tac-toe if they choose the move with the highest priority in the following table[3]. 1) Win: If you have two in a row, play the third to get three in a row. 2) Block: If the opponent has two in a row, play the third to block them. 3) Fork: Create an opportunity where you can win in two ways. 4) Block Opponent's Fork: Option 1: Create two in a row to force the opponent into

timing code in matlab

匿名 (未验证) 提交于 2019-12-03 02:38:01
可以将文章内容翻译成中文,广告屏蔽插件可能会导致该功能失效(如失效,请关闭广告屏蔽插件后再试): 问题: I have written down a function in 4 different ways and I want to time it . Up-to now I have been doing this thing : tic %//function 1 toc tic %//function 2 toc tic %//function 3 toc tic %//function 4 toc But now I want to compute the timing data for each function for (say 100 times) each and then compute the average time spent on each function. How can I do so? So is there a better way of doing it ?? I have heard there is a MATLAB built in code-profiler with the command "profile on". Please can anyone suggest me the way in which I can use it

Obj-C - TIC Read Status in Xcode console?

匿名 (未验证) 提交于 2019-12-03 01:34:02
可以将文章内容翻译成中文,广告屏蔽插件可能会导致该功能失效(如失效,请关闭广告屏蔽插件后再试): 问题: My app was running perfectly up until yesterday. Now, all of a sudden, for some reason when I start my app, instead of connecting to my database as per usual, I get the following error multiple times in my Xcode Console: 2018-09-28 22:18:55.376987-0700 [2378:1001370] TIC Read Status [2:0x0]: 1:57 2018-09-28 22:18:56.927081-0700 [2378:1001370] TIC Read Status [3:0x0]: 1:57 2018-09-28 22:18:56.927210-0700 [2378:1001370] TIC Read Status [3:0x0]: 1:57 I have absolutely no idea why - but now I can't log into my app at all. Any idea as to why this

What is TIC Read Status 1:57 in iOS11/Xcode 9?

匿名 (未验证) 提交于 2019-12-03 01:27:01
可以将文章内容翻译成中文,广告屏蔽插件可能会导致该功能失效(如失效,请关闭广告屏蔽插件后再试): 由 翻译 强力驱动 问题: After updating to Xcode 9, using Swift 3 and the iPhone X simulator, my console is full of: TIC Read Status [11:0x0]: 1:57 What is that and how do I fix it? Help is very appreciated. PS: I prefer not to just "silence" it with an Environment Variable in the build scheme. 回答1: Apple staff gave the following answer: TIC expands to “TCP I/O connection”, which is a subsystem within CFNetwork that runs a TCP connection 1 and 57 are the CFStreamError domain and code, respectively; a domain of 1 is kCFStreamErrorDomainPOSIX and, within

题解:Tic Tac Toe(模拟)

吃可爱长大的小学妹 提交于 2019-11-27 21:45:45
Tic Tac Toe is a child’s game played on a 3 by 3 grid. One player, X, starts by placing an X at an unoccupied grid position. Then the other player, O, places an O at an unoccupied grid position. Play alternates between X and O until the grid is filled or one player’s symbols occupy an entire line (vertical, horizontal, or diagonal) in the grid. We will denote the initial empty Tic Tac Toe grid with nine dots. Whenever X or O plays we fill in an X or an O in the appropriate position. The example below illustrates each grid configuration from the beginning to the end of a game in which X wins. …