textinput

Is it possible to style a text input to fill the width of it's parent?

我的梦境 提交于 2019-12-06 17:02:36
问题 I have had this issue for years and I've seen similar questions before, but none of them have addressed the fact that when setting width: 100% on an element - paddings, margins and borders will increase the width. Have a look at this Fiddle. The white topmost text box is a standard text box with it's width set to 100% . As you can see it overflows it's parent because of the margin, padding and border settings. The green text box is styled like a div using position: absolute . This works like

flutter number keyboard doesn't have done button

最后都变了- 提交于 2019-12-06 05:27:46
I'm using TextInputType.number in my TextField. But there is not any done or next button inside keyboard.TextInputAction.done isn’t working on number keyboard. What should I do for that ? I've just created a package for add basic actions to the current keyboards . You can take a look here : https://pub.dartlang.org/packages/keyboard_actions Sample code: import 'package:flutter/material.dart'; import 'package:keyboard_actions/keyboard_actions.dart'; //... FocusNode _nodeText1 = FocusNode(); FocusNode _nodeText2 = FocusNode(); FocusNode _nodeText3 = FocusNode(); FocusNode _nodeText4 = FocusNode(

Python input that ends without showing a newline

跟風遠走 提交于 2019-12-06 04:57:20
Is there an python function similar to raw_input but that doesn't show a newline when you press enter. For example, when you press enter in a Forth prompt it doesn't show a newline. Edit: If I use the code: data = raw_input('Prompt: ') print data than the output could be: Prompt: Hello Hello because it printed a newline when I pressed enter. I want a function similar to raw_input that doesn't show the newline. So if the function I wanted was called special_input and I used the code: data = special_input('Prompt: ') print data than the output would be something like: Prompt: Hello Hello

move caret to the end of a text input field AND make the end visible

拟墨画扇 提交于 2019-12-06 04:29:01
问题 I'm going insane. I have an autosuggest box where users choose a suggestion. On the next suggestion selection the value of the text input box exceeds its size. I can move the carat to the end of the input field crossbrowser, no problem. But on Chrome and Safari I cannot SEE the carat at the end. The end of the text is not visible. Is there a way to move the carat to the end of a text input field AND have the end of the field visible so that the user is not confused about where the input carat

How to add style elements to dynamically rendered textInput in Shiny

只谈情不闲聊 提交于 2019-12-06 02:23:02
Hello Stack Overflow, in recent questions by me I've solved some major issues related to dynamically rendered UI elements and dynamically created observers for those with the help of some amazing people here. see i.e. here: Dynamically rendered UI: how to delete old reactive variables on second run Now I'm building a part of it that dynamically renders textInput fields. The rendering and monitoring shouldn't be a problem because I can apply the same way of coding as for the actionbuttons we've already made, but the styling of these elements is proving a problem. As far as I know there are 2

React-native: when submitting a text input in android, the word suggestions are not cleared

丶灬走出姿态 提交于 2019-12-05 18:46:34
I have an Android app built with React native. The app has a TextInput and a submit button. When typing in the text input, the default keyboard starts suggesting words (not sure how this feature is called - auto complete or predictive text). When clicking submit, the data is stored and the TextInput is cleared via the "clear()" method of the TextInput. For example: this.refs.textInput.clear(); For some reason, the "predictive text" is not cleared after the "clear()" method is called. As a result, when the user start typing again, the predictive text continues from where it stopped and the user

How to accept text input from a pygame GUI

时光总嘲笑我的痴心妄想 提交于 2019-12-05 11:40:46
I am working on a RPG game using Python and Pygame, and am trying to make a two-part GUI, including a lower part that is like the basic command line, and a top part that will show all graphical "action." What I need to find out is a way to include both in a pygame window, instead of using a pygame window and terminal window. As well, are there any Pygame GUI toolkits that would be appropriate for this use? Thanks All! May I suggest using ezText instead? It's a cool way to add text inupt bars to pygame. I used it before my self, and It's really easy to use. http://www.pygame.org/project-EzText

Paste multiline text in input type text (not textarea)

五迷三道 提交于 2019-12-05 00:38:31
问题 I have a input type text where the users enter numeric codes separated by , or by - (to make a range). I'd like to allow the user of my site to paste a codes list. I've already managed to bind paste event (with jQuery) and parse the input string removing spaces and everything. The problem starts when the user codes list is multiline. I haven't found any way to manipulate that text before the browsers attempts to insert it into the input, so the string is truncated at the end of the first line

How can I avoid iphone safari first letter in caps

痞子三分冷 提交于 2019-12-04 23:53:43
I am designing a small webpage targeted for the iPhone/iPod touch. I have a form that requires the user to enter a code. When you tap on the corresponding field, the iphone will automatically set the first letter to caps. Is there any way to avoid this? I want the whole field to be entered in small caps. Thanks bobDevil Edit: use "none" instead of "off". On your webpage, all you need to do is set the autocapitalize property to off for your input field. So: <input autocapitalize="none"> See the Safari Web Content Guide: Designing Forms and Safari HTML Reference Below is the answer I had before,

Catch text input without textField

南楼画角 提交于 2019-12-04 17:26:30
Here a question for the pros... I'm developing an application on Ipad and i'm using a barcode reader with bluetooth. I have sync the barcode reader with my Ipad and I can catch the text on a textField without problems. When I read a barcode I don't want to put it on a textField, I want to catch it on a class, process it and decide what to do with it. I have searched on the internet the way to do it but I can't find it. Someone can help me? Can I do a class the delegate to receive the input strings? I'm a little lost with it and any help will be very usefull for me Thanks for your time!! I have