subproject

Gradle Multi Module Project: Apply module dependency to all subprojects except for itself

ぃ、小莉子 提交于 2021-02-11 15:10:24
问题 My application is a Gradle Multi Module Project, consisting of multiple services with one service-common module. I´ve pulled all dependencies that all modules have in common out into the root build.gradle, and I also want to include the service-common module in all subprojects, which in theory works, but I´m getting a circular dependency issue because it is included in itself. apply plugin: 'java' group = 'com.myapplication' ext { set('springCloudVersion', "2.2.0.RELEASE") set(

Where to set CMAKE_CONFIGURATION_TYPES in a project with subprojects

一曲冷凌霜 提交于 2020-08-01 07:42:33
问题 Lets say I have a project with two independent subprojects. If I understood cmake correctly, the idea would be to have one root CMakeLists.txt defining a project(...) and then using add_subdirectory(...) to include the subprojects. Each subproject would have its own CMakeLists.txt defining its own project. This way projects can be build either together (using the root cmake file) or individually (using the subprojects cmake file). I now would like to change the CMAKE_CONFIGURATION_TYPES .

Where to set CMAKE_CONFIGURATION_TYPES in a project with subprojects

╄→尐↘猪︶ㄣ 提交于 2020-08-01 07:40:01
问题 Lets say I have a project with two independent subprojects. If I understood cmake correctly, the idea would be to have one root CMakeLists.txt defining a project(...) and then using add_subdirectory(...) to include the subprojects. Each subproject would have its own CMakeLists.txt defining its own project. This way projects can be build either together (using the root cmake file) or individually (using the subprojects cmake file). I now would like to change the CMAKE_CONFIGURATION_TYPES .

Can you run an iOS app within another iOS app with Xcode sub projects?

大城市里の小女人 提交于 2019-12-25 04:53:07
问题 I have recently purchased some source code of a mini game that I wish to include in my current complex application. However I am having difficulties actually implementing the mini game into my app. Initially I tried copying the source files into my project but stumbled across problems with having two separate app delegates. Is it possible to have two separate delegates? Another method I though about was by adding the mini game project as an Xcode subproject. However I'm not sure if this is

SBT: How to define dependencies of subprojects in subprojects' build.sbt files?

陌路散爱 提交于 2019-12-21 20:58:40
问题 The following build.sbt file works, but it defines the dependencies of all subprojects: name := "myproject" version := "1.0" scalaVersion := "2.11.8" libraryDependencies ++= Seq( "org.scalafx" %% "scalafx" % "8.0.60-R9" ) lazy val aLib = (project in file("lib/a")) lazy val bLib = (project in file("lib/b")) .dependsOn(aLib) .dependsOn(cLib) lazy val cLib = (project in file("lib/c")) .dependsOn(aLib) lazy val myApp = (project in file("myapp")) .dependsOn(aLib) .dependsOn(bLib) .dependsOn(cLib)

How to configure a subproject dependency in Maven without deploying jars?

﹥>﹥吖頭↗ 提交于 2019-12-13 11:52:37
问题 I googled this and it seems that no one has an answer, yet it seems like such an elementary thing that it should be possible. I have the following project structure: parent ---sub-project1 ---sub-project2 sub-project2 needs to have sub-project1 as a dependency. So I have this in sub-project2's pom: <dependencies> <dependency> <artifactId>sub-project1</artifactId> <groupId>mygroup</groupId> <version>1.0-SNAPSHOT</version> </dependency> .... When I do this, Maven tries to dowload the sub

How to combine two projects into one project?

本秂侑毒 提交于 2019-12-11 21:25:24
问题 I want to add an existing project in my existing developed project. I have tried drag those project in my developed project and set the header and other linker flag. I have access only forward declaration using this but I want access imprort "subprojectcontroller.h" but i didn't access those file. Can you please provide proper steps. second project does not have static library. Thanks Kiran 来源: https://stackoverflow.com/questions/24014546/how-to-combine-two-projects-into-one-project

play2 using main project views/controllers/models in submodule/subproject and inversely

不问归期 提交于 2019-12-11 11:25:54
问题 I have: main project sub project called "shopping" I would like to use views from main project inside the subproject. My code of sub project controller: package controllers.shopping; public class Application extends Controller { public static Result index() { return ok(views.html.confirmation.render("ok")); } } And my main build file lazy val shopping = project.in(file("modules/shopping")) val main = project.in(file(".")) .dependsOn(shopping).aggregate(shopping) My model class in submodule

Play sbt subProjects routes: shopping.routes:5: object Application is not a member of package controllers.shopping

南笙酒味 提交于 2019-12-11 04:15:59
问题 Please give me some advice. I am following this: https://www.playframework.com/documentation/2.2.x/SBTSubProjects What I am doing wrong? I have error with sub project routes: shopping.routes:5: object Application is not a member of package controllers.shopping My shopping.routes: GET /index controllers.shopping.Application.index() GET /assets/*file controllers.shopping.Assets.at(path="/public", file) My shopping.controllers.Application class: package controllers.shopping import play.api._

Gradle Could not find method compile() for arguments

荒凉一梦 提交于 2019-12-09 14:52:46
问题 i have a hello world full screen android studio 1.5.1 app that i added a gradle/eclipse-mars subproject to. no other files were modified except for adding include ':javalib' to settings.gradle. adding a project lib dependency: project(':app') { dependencies { compile project(':javalib') // line 23 } } to the root build build file and running gradle from the command line , gets: Where: Build file 'D:\AndroidStudioProjects\AndroidMain\build.gradle' line: 23 What went wrong: A problem occurred