Proper transition between SpriteKit Animations
问题 I have an idle player animation and I want to do a smooth transition between some animations. The idle animation is the default one and from that transition I want to be able to switch to another state(let's say fight) and then back to idle. The code for the idle character animation is currently like : self.addChild(playerAnimation) playerAnimation.runAction(SKAction.repeatActionForever( SKAction.animateWithTextures(playerAnimationManager.idleManAnimation.textureArray, timePerFrame: 0.1)))