What is a coarse and fine grid search?
问题 I was reading this answer Efficient (and well explained) implementation of a Quadtree for 2D collision detection and encountered this paragraph All right, so actually quadtrees are not my favorite data structure for this purpose. I tend to prefer a grid hierarchy, like a coarse grid for the world, a finer grid for a region, and an even finer grid for a sub-region (3 fixed levels of dense grids, and no trees involved), with row-based optimizations so that a row that has no entities in it will