Heap size overflow issues with sound clips
问题 I'm creating an Android app that involves multiple short sound clips. At the moment, I'm using SoundPool to load my sound clips once a 2nd activity is begun by the menu activity. The problem I seem to be having is that once this secondary activity begins, the loading of the sound clips causes multiple heap size overflows and then after a bit the activity actually loads (the emulator never gives an error or a force quit). Would using the MediaPlayer help me here and keep these heap size