Buffered audio in SoundJS
问题 I'm using SoundJS 0.5.2 to play audio in a music player that I'm designing for a client. According to the documentation, I have to register or preload an audio file before I can use it, by using the registerSound method of the Sound Class and the audio cannot be played before it is fully loaded. But how I do I go about buffering the audio while it is being played? Like wait till 10% of the audio is buffered, then play the song? Can this be accomplished using PreloadJS ? After Googling about