simulate

ionic emulate ios (domain=com.apple.CoreSimulator.SimError, code=163)

折月煮酒 提交于 2019-12-08 08:15:58
问题 I am trying to simulate a project with ionic using the command ionic emulate ios . I have installed xcode last version on mac Sierra. But no work. this is the error: ** BUILD SUCCEEDED ** No target specified for emulator. Deploying to iPhone-SE, 10.2 simulator An error was encountered processing the command (domain=com.apple.CoreSimulator.SimError, code=163): Unable to lookup in current state: Shutdown An error was encountered processing the command (domain=com.apple.CoreSimulator.SimError,

How do I simulate 100% CPU usage?

≡放荡痞女 提交于 2019-12-08 02:36:15
问题 To simulate 100% CPU usage, I placed an infinite while loop in my code ( while (true) { } ) . This seemed to spike the CPU usage up to 30% (ordinarily it is 2% for the same program that I run without the while loop). Why does it not go above 30%? This is a dual core Intel i7 processor. The app is a simple console app running c# code on .net 4.0 private static void SimulateCPUSpike() { while(true) { } } 回答1: CPU usage is a percentage of all CPU cores. If your code is only running a single

Simulate low speed connection on local network

◇◆丶佛笑我妖孽 提交于 2019-12-07 11:41:51
问题 Sometimes I want to manually test my web applications (either desktop applications calling web services or websites or RIA) to see how they behave with low speed internet connection (56 kbps for example). Is it possible to do it through network by simulating lower speed that the real one? If yes, is it also possible to simulate low quality connection (something as packet loss, connection drop, e.t.c.)? 回答1: Found the answer to my own question about speed: How can I simulate download speed

Sending a Mouse Click to a Specific Position without Moving the Mouse

不打扰是莪最后的温柔 提交于 2019-12-07 07:10:24
问题 I'm looking to send a mouse click to a specific position on a screen without affecting the mouse cursor's location. I've scoured and have tried everything under the sun with mouse_event (which is supposed to do this) mouse_event(MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTUP, X, Y, 0, 0); However this ends up only sending a mouse click to wherever the position of the mouse is. So I end up having to move the mouse to get it to work. Cursor.Position = new Point(X, Y); Anyone have any idea how I can

How do I simulate 100% CPU usage?

十年热恋 提交于 2019-12-06 11:34:22
To simulate 100% CPU usage, I placed an infinite while loop in my code ( while (true) { } ) . This seemed to spike the CPU usage up to 30% (ordinarily it is 2% for the same program that I run without the while loop). Why does it not go above 30%? This is a dual core Intel i7 processor. The app is a simple console app running c# code on .net 4.0 private static void SimulateCPUSpike() { while(true) { } } CPU usage is a percentage of all CPU cores. If your code is only running a single thread, it cannot occupy more than one core. You need to make a separate thread for each core. ( Environment

javascript simulate mouse click on specific position

末鹿安然 提交于 2019-12-06 00:41:37
I need to now how to fire a mouse click event on a button automatically. I have this but doesn't work :( window.setInterval(function() { simulateClick(); }, 2000); function simulateClick() { var evt = document.createEvent("MouseEvents"); evt.initMouseEvent("click", false, false, window, 0, 684, 571, 684, 508, false, false, false, false, 0, null); var a; a.dispatchEvent(evt); } Thanks in advance Oscar If all you want to do is click a button, button elements have a click method that can be invoked: <input type="button" id="theButton" onclick="javascript:alert('The button was clicked!');" value=

Programmatic button click throws 'System.StackOverflowException' exception

蓝咒 提交于 2019-12-05 20:18:02
问题 I have written a WinForms program in C#.Net to click a button programmatically within a password form. Form1 loads and shows Form2 as a dialogue box. The application will close if DialogResult is anything other that DialogResult.OK. So far I have a button click event, which is coded as follows: if (txtpass.Text == "") { MessageBox.Show("You need to enter a password", "Password", MessageBoxButtons.OK, MessageBoxIcon.Asterisk); txtpass.Focus(); } else { if (txtpass.Text == "1234") { radButton1

Sending a Mouse Click to a Specific Position without Moving the Mouse

谁说胖子不能爱 提交于 2019-12-05 15:18:28
I'm looking to send a mouse click to a specific position on a screen without affecting the mouse cursor's location. I've scoured and have tried everything under the sun with mouse_event (which is supposed to do this) mouse_event(MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTUP, X, Y, 0, 0); However this ends up only sending a mouse click to wherever the position of the mouse is. So I end up having to move the mouse to get it to work. Cursor.Position = new Point(X, Y); Anyone have any idea how I can do this WITHOUT having to move the mouse? I've also tried the following code block with no success as

Simulate low speed connection on local network

故事扮演 提交于 2019-12-05 12:10:40
Sometimes I want to manually test my web applications (either desktop applications calling web services or websites or RIA) to see how they behave with low speed internet connection (56 kbps for example). Is it possible to do it through network by simulating lower speed that the real one? If yes, is it also possible to simulate low quality connection (something as packet loss, connection drop, e.t.c.)? Arseni Mourzenko Found the answer to my own question about speed: How can I simulate download speed with System.Threading What about packet loss & connection drop simulation? I did that with

C# Simulate VolumeMute press

不羁岁月 提交于 2019-12-05 08:26:26
I got the following code to simulate volumemute keypress: [DllImport("coredll.dll", SetLastError = true)] static extern void keybd_event(byte bVk, byte bScan, int dwFlags, int dwExtraInfo); byte VK_VOLUME_MUTE = 0xAD; const int KEYEVENTF_KEYUP = 0x2; const int KEYEVENTF_KEYDOWN = 0x0; private void button1_Click(object sender, EventArgs e) { keybd_event(VK_VOLUME_MUTE, 0, KEYEVENTF_KEYDOWN, 0); keybd_event(VK_VOLUME_MUTE, 0, KEYEVENTF_KEYUP, 0); } This code doesnt work. I know there's another way to mute/unmute sound by SendMessageW, but I dont want to use SendMessageW because I use KeyState to