Slows down the iPad retina simulator 6.0
问题 I have a game made in cocos2d for iPhone, I've adapted for iPad and works well if not retina. When I run my game in the retina iPad simulator, the game is very slow, the images of the characters take a lot to load. Why does this happen? Is the problem the simulator? Am I missing a line of code to run normal? The code is exactly the iPhone and iPhone is great. 回答1: The simulator can have a very different performance profile than a device—in this case your computer’s graphics card might just be