random

Why does rand() repeat numbers far more often on Linux than Mac?

五迷三道 提交于 2020-06-09 08:33:11
问题 I was implementing a hashmap in C as part of a project I'm working on and using random inserts to test it. I noticed that rand() on Linux seems to repeat numbers far more often than on Mac. RAND_MAX is 2147483647/0x7FFFFFFF on both platforms. I've reduced it to this test program that makes a byte array RAND_MAX+1 -long, generates RAND_MAX random numbers, notes if each is a duplicate, and checks it off the list as seen. #include <stdio.h> #include <stdlib.h> #include <string.h> #include <time

Random Intercept GLM

怎甘沉沦 提交于 2020-06-09 05:39:13
问题 I want to fit a random-intercept complementary log-log regression in R, in order to check for unobserved user heterogeneity. I have searched through the internet and books and have only found one solution in Stata, maybe someone can adapt that to R. In Stata there are 2 commands available: xtcloglog for two-level random intercept gllamm for random-coefficient and and higher-levels models My data relates if activities from people are completed or not and affected by sunshine - completion is

Random Intercept GLM

我的梦境 提交于 2020-06-09 05:39:12
问题 I want to fit a random-intercept complementary log-log regression in R, in order to check for unobserved user heterogeneity. I have searched through the internet and books and have only found one solution in Stata, maybe someone can adapt that to R. In Stata there are 2 commands available: xtcloglog for two-level random intercept gllamm for random-coefficient and and higher-levels models My data relates if activities from people are completed or not and affected by sunshine - completion is

How can i generate random variables using np.random.zipf for a given range of values?

老子叫甜甜 提交于 2020-06-08 12:55:29
问题 I have a given price range and i had used random uniform to get random generated random results from it. How can i introduce np.random.zipf to do the same ? i have tried the following : a = np.random.zipf((randint(1, 6000000)), size=None) print(a) But it seems to be providing no return values, and it keeps running the code without any termination order_total_price_range1 = round(random.uniform(850, 560000), 5) order_total_price_range2 = round(random.uniform(850, 560000), 5) I expected to get

random.choice() returns same value at the same second, how does one avoid it?

Deadly 提交于 2020-06-08 06:57:11
问题 I have been looking at similar questions regarding how to generate random numbers in python. Example: Similar Question - but i do not have the problem that the randomfunction returns same values every time. My random generator works fine, the problem is that it returns the same value when calling the function at, what I think, the same second which is undesireable. My code looks like this def getRandomID(): token = '' letters = "abcdefghiklmnopqrstuvwwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890"

Triangular distribution in Java

守給你的承諾、 提交于 2020-05-30 06:21:38
问题 I have 4 parts, every part 10000 times, which should fit into case, and the dimensions of the parts are given by uniform, normal and triangular distribution by randomly generating numbers in added dimensions of each distribution. For each 4 parts there is decision if they fit or not. But that shouldn't be a problem. I've managed somehow to do uniform and normal distribution: public double uniformDistrubution(double min, double max) { Random rand = new Random(); return Math.random() * max +

Triangular distribution in Java

橙三吉。 提交于 2020-05-30 06:20:26
问题 I have 4 parts, every part 10000 times, which should fit into case, and the dimensions of the parts are given by uniform, normal and triangular distribution by randomly generating numbers in added dimensions of each distribution. For each 4 parts there is decision if they fit or not. But that shouldn't be a problem. I've managed somehow to do uniform and normal distribution: public double uniformDistrubution(double min, double max) { Random rand = new Random(); return Math.random() * max +

possible lossy conversion from long to int? [duplicate]

血红的双手。 提交于 2020-05-28 11:51:12
问题 This question already has an answer here : What does “possible lossy conversion” mean and how do I fix it? (1 answer) Closed 2 years ago . I have this program that is pretty much a calculator but with a moving JLabel that is supposed to change colors every time you click the label, but i have 3 errors at the very bottom of the code that i have marked with a comment. all three are: error: incompatible types: possible lossy conversion from long to int public class TestCalculator { private

Shuffling part of a list in-place

孤人 提交于 2020-05-28 07:14:44
问题 I have a list and I want to shuffle a portion of it in-place . I am aware of random.shuffle() and that it works in-place, but if I slice the list, it shuffles the sliced copy of the original input, leaving the original list untouched: import random l = list(range(20)) print(l) # [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19] random.shuffle(l[:10]) # I wish it was shuffling the first half print(l) # but does nothing to `l` # [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13

Performance for drawing numbers from Poisson distribution with low mean

北城余情 提交于 2020-05-28 06:03:48
问题 In order to draw random number from a Poisson distribution in C++, it is generally advised to use RNG_type rng; std::poisson_distribution<size_t> d(1e-6); auto r = d(rng); At each call of the std::poisson_distribution object, an entire sequence of random bits is consumed (e.g. 32 bits with std::mt19937, 64 bits for std::mt19937_64). It strikes me that with such low mean ( mean = 1e-6 ), the vast majority of times, only a few bits are enough to determine that the value to return is 0. The