3D Plane fitting algorithms
So I'm working on a project where me and a buddy of mine scanned a room using the KINECTv2 and made a 3D model out of it. The goal is to make it possible to add 3d models of different kinds of furniture in real time. To that goal I'm trying out different plane-fitting algorithms in order to find wich one would work the fastest. Does anybody have any suggestions? So far I've only researched the usage of the basic RANSAC algorithm included in PCL. Two common approaches for plane fitting are RANSAC and Hough. Here's one performance comparison: https://www.researchgate.net/publication/259519997