packets

RAW Sockets in C++ Windows

两盒软妹~` 提交于 2019-12-10 10:23:31
问题 I want to use a RAW Socket in Visual C++. I saw a function on Linux which is int out = socket(AF_INET, SOCK_RAW, htons(ETH_P_ALL)); Using this code in linux we can do that, but how to use RAW SOCKET on Windows Platform because when I use this in Visual C++ I am getting Error. Thanks in Advance. EDIT int out1 = socket(AF_INET, SOCK_RAW, IPPROTO_SCTP); for (; ;) { int bytesIn = recvfrom(out1, buf, 2000, 0, (sockaddr*)&server, &serverLength); if (bytesIn == SOCKET_ERROR) { cout << "Error

recvfrom only receive few packets after that it goes in waiting state

拥有回忆 提交于 2019-12-08 11:35:25
问题 Hi I am new in Socket Programming and try to create a client server applciation using in which my server is Camera and client in my C++ application. When I see the packet transfer between computer and camera it showing that camera is sending more than 150000 packets after that it stops. But when I am receving that I am able to receive 400 - 450 packets at a time after that the recvfrom function goes to waiting state. and If I again run that exe file without stopping the previous one it again

How to log all incoming packets

僤鯓⒐⒋嵵緔 提交于 2019-12-06 04:27:23
I tried a prerouting rule to redirect incoming packets to a internal virtual IP address. How can I log an incoming packet before it gets redirected? iptables -t nat -A PREROUTING -d 46.X.XX.XX -s 78.XX.XX.XX -p tcp --dport 80 --sport 1024: -j DNAT --to-destination 192.168.122.10:8080 The following rules didn't work. iptables -t nat -A PREROUTING -d 0/0 -s 0/0 -p tcp -j LOG --log-level 4 iptables -t nat -I PREROUTING -d 0/0 -s 0/0 -p tcp -j LOG --log-level 4 You need the logging rule to be at the very beginning of your rules. # iptables -I INPUT 1 -m limit --limit 5/m -j LOG --log-prefix=

How to inject a raw L2 packet as an incoming packet to an interface on Linux?

五迷三道 提交于 2019-12-06 03:13:20
I need to inject some L2 packets(customized) to an specific interface as incoming packets in Linux to test some applications running on it. Is there any libraries(python preferred)/examples that can help? I was skimming through the Scrapy library, but then it looks like it can only inject packets to the network as outgoing packets? If you have the native linux bridge module available then you can use it in this way. Create a bridge brctl addbr <brname> Now create a virtual eth pair (default names veth0 , veth1 ). veths are connected L2 devices ip link add type veth ifconfig veth0 up ifconfig

Is a UDP packet guaranteed to be complete, practical sense, if delivered?

天大地大妈咪最大 提交于 2019-12-05 23:52:32
Is it a well known fact that UDP (User Datagram Protocol) is not secure, because the order of the packets sent with it may not be delivered in order, even at all. However if an UDP packet is delivered. Are the information in that packet in practical sense (99.99% and above), guaranteed to be correct? Is a UDP packet quaranteed to be complete (not corrupted) if delivered, in practical sense (99.99% and above)? Thanks in advance! No for two reasons: UDP checksums are not mandatory (with IPv4). So corrupted packets can be delivered to applications. Internet checksums can clash much more

RAW Sockets in C++ Windows

旧街凉风 提交于 2019-12-05 22:33:29
I want to use a RAW Socket in Visual C++. I saw a function on Linux which is int out = socket(AF_INET, SOCK_RAW, htons(ETH_P_ALL)); Using this code in linux we can do that, but how to use RAW SOCKET on Windows Platform because when I use this in Visual C++ I am getting Error. Thanks in Advance. EDIT int out1 = socket(AF_INET, SOCK_RAW, IPPROTO_SCTP); for (; ;) { int bytesIn = recvfrom(out1, buf, 2000, 0, (sockaddr*)&server, &serverLength); if (bytesIn == SOCKET_ERROR) { cout << "Error Receving from Server" << WSAGetLastError() << endl; } else { cout << "MESSAGE RECV from Server " << " : " <<

Object-oriented networking

☆樱花仙子☆ 提交于 2019-12-04 09:05:02
问题 I've written a number of networking systems and have a good idea of how networking works. However I always end up having a packet receive function which is a giant switch statement. This is beginning to get to me. I'd far rather a nice elegant object-oriented way to handle receiving packets but every time I try to come up with a good solution I always end up coming up short. For example lets say you have a network server. It is simply waiting there for responses. A packet comes in and the

Network UDP broadcast design?

我们两清 提交于 2019-12-03 03:53:02
问题 I am working on a C++ server/.NET client applications couple in which my server (which runs the c++ on linux) broadcasts a message to show it's alive to the whole network and my .NET program listens for packets and parses to get the uptime of the server. As I have read, to send a regular UDP broadcast to the broadcast address, I simply have to send a packet to 192.168.0.255 (in my case 192.168.2.255) or 255.255.255.255. Is this right? Can I use the same port address? Are there any other

Object-oriented networking

烈酒焚心 提交于 2019-12-03 01:51:24
I've written a number of networking systems and have a good idea of how networking works. However I always end up having a packet receive function which is a giant switch statement. This is beginning to get to me. I'd far rather a nice elegant object-oriented way to handle receiving packets but every time I try to come up with a good solution I always end up coming up short. For example lets say you have a network server. It is simply waiting there for responses. A packet comes in and the server needs to validate the packet and then it needs to decide how to handle it. At the moment I have

How to use bitshifting in Java

坚强是说给别人听的谎言 提交于 2019-12-02 19:08:39
问题 I am trying to construct an IP header. An IP header has the following fields: Version, IHL, DSCP etc. I would like to populate a Byte Array such that I can store the information in bytes. Where I get confused however is that the Version field is only 4 bits wide. IHL is also only 4 bits wide. How do I fit the values of both of those fields to be represented as a byte? Do I need to do bitshifting? E.g. Version = 4, IHL = 5. I would need to create a byte that would equal 0100 0101 = 45h or 69