Android, Native OpenGL/OpenMAX, Screen capture
Use-case Mirror Android Screen to PC using USB Potential (Native) Implementation Approaches Using Android Open-Source, modify screenrecord for your needs and re-install on your Android device using ADB Use well known native API such as OpenGL / OpenMAX to capture screen Discussion Approach #1 will certainly work ( under the shell account ), however , each time the Android OS is updated, the custom code will need to get updated to keep up with OS changes, with approach #2 the API stay fixed and there is no need to worry about OS changes, the question is whether it is possible to implement