microsoft-band

Is it possible to use MS Band with Unity standalone Windows build?

戏子无情 提交于 2019-12-12 04:08:23
问题 I'm trying to figure out the quickest way to get data from the MS Band 2 into a Unity standalone Windows build with VR support. I'm able to build and run the SDK sample apps on my Win10 laptop, and they work. I've tried various things, ranging from importing the Microsoft.Band.DLL into Unity as a managed plugin, to trying to wrap the Band DLL in a native plugin. However, I have not found a way to make this work. I'm starting to suspect that I simply will not be able to get the Band DLL to

Microsoft Band Web Tile not Updating

≡放荡痞女 提交于 2019-12-12 00:26:09
问题 I created a simple Web Tile for Microsoft Band 2 using https://developer.microsoftband.com/WebTile. The tile installed without trouble and initially showed correct values, but it never updated. I added a notification to see if anything was happening, and the notification does get fired when the phone refreshes content, but the data is never updated even though the data changes in the feed. Slightly sanitized feed: <rss xmlns:a10="http://www.w3.org/2005/Atom" version="2.0"> <channel> <title

Can`t get GPS location in map point via microsoft health API

霸气de小男生 提交于 2019-12-11 04:35:08
问题 I want get my run activity location data and use the data in my android app,so I use the Microsoft health cloud API. I can login by using my live ID, and I can read my activity data,include MapPoints, but I can`t get any GPS location information. ‘latitude’ and ‘longitude’ value is 0. I have set the scope of oauth2.0 to "offline_access mshealth.ReadProfile mshealth.ReadActivityHistory mshealth.ReadActivityLocation mshealth.ReadDevices",but it still doesn't work. I use android async httpclient

Attempt to present a UIViewController whose view is not in the window hierarchy

眉间皱痕 提交于 2019-12-08 16:54:23
问题 I have a multi-view application with the following hierarchy: splash -> navigation controller -> table view controller -> settings view controller Splash is the application entry point and therefore becomes the root view controller. When I try to add a tile to the band via an action on the settings view controller, I get a debugger warning: application[1929:1000746] Warning: Attempt to present <MSBAddTileDialogViewController_iOS: 0x15f0575b0> on <SplashViewController: 0x15dd597b0> whose view

Microsoft Band SDK use with Windows Runtime Component

不羁岁月 提交于 2019-12-08 13:18:41
Is it possible to use the Microsoft Band SDK from within a Windows Runtime Component? GetBandsAsync works, but it fails when connecting using: IBandClient bandClient = await BandClientManager.Instance.ConnectAsync(pairedBands[0]) I am using Microsoft Band SDK 1.3.10518. I have added rfcomm capabilities to the app package manifest and I get a the following exception: System.IO.FileNotFoundException: Could not load file or assembly 'System.Runtime.InteropServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file

MS Band SDK - Button pressed event handler not being called

纵然是瞬间 提交于 2019-12-07 22:23:53
问题 I've set up my tile and page layout with a button in my app but when I press the button the event handler does not get called. I tried with the tile open event handler but that doesn't work either. My code is as follows: private async void OnConnectToBand() { IBandInfo[] pairedBands = await BandClientManager.Instance.GetBandsAsync(); try { using (IBandClient bandClient = await BandClientManager.Instance.ConnectAsync(pairedBands[0])) { //add tile, create page layout with button and add content

MS Band SDK - Button pressed event handler not being called

隐身守侯 提交于 2019-12-06 09:06:19
I've set up my tile and page layout with a button in my app but when I press the button the event handler does not get called. I tried with the tile open event handler but that doesn't work either. My code is as follows: private async void OnConnectToBand() { IBandInfo[] pairedBands = await BandClientManager.Instance.GetBandsAsync(); try { using (IBandClient bandClient = await BandClientManager.Instance.ConnectAsync(pairedBands[0])) { //add tile, create page layout with button and add content with button //subscribe to listeners bandClient.TileManager.TileButtonPressed += EventHandler

Access to Microsoft Band SDK (PC and Android)

ぃ、小莉子 提交于 2019-12-04 05:07:48
So, I am currently embarking on a research project using multi-person physiological data and was planning to use the Microsoft Band to do so, I was quite surprised by todays message that the Band was discontinued and the SDK is no longer available. However, as there is still considerable promise for the research project I would still like to do it and am in need of help of you fellow developers. Would anyone be so kind as to share the latest version of the SDK for PC and Android with me? I greatly appreciate your help in this matter. Luckily the Internet makes it difficult for information to

Framework not found MicrosoftBandKit_iOS

风流意气都作罢 提交于 2019-12-01 12:51:17
Error: Ld DerivedData/SenseWatch/Build/Products/Debug-iphonesimulator/SenseWatch.app/SenseWatch normal x86_64 cd /Users/Jieyi/Documents/Repo/SenseWatch export IPHONEOS_DEPLOYMENT_TARGET=9.0 export PATH="/Applications/Xcode-beta.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Applications/Xcode-beta.app/Contents/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Applications/Xcode-beta.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang -arch x86_64 -isysroot /Applications/Xcode-beta.app/Contents/Developer/Platforms/iPhoneSimulator.platform

Framework not found MicrosoftBandKit_iOS

ⅰ亾dé卋堺 提交于 2019-12-01 11:18:23
问题 Error: Ld DerivedData/SenseWatch/Build/Products/Debug-iphonesimulator/SenseWatch.app/SenseWatch normal x86_64 cd /Users/Jieyi/Documents/Repo/SenseWatch export IPHONEOS_DEPLOYMENT_TARGET=9.0 export PATH="/Applications/Xcode-beta.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Applications/Xcode-beta.app/Contents/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Applications/Xcode-beta.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang -arch