Replace dropped frame
问题 I'm doing a Cloud Gaming solution that works kind of "good". At the moment our servers runs a game, encode the video using VCE (AMD hardware encoding), chunk the video frames and send it in UDP to the player. The player receives the packets, rebuid the data and decode it. So we have no problems if there is no packet loss. In the case of a wired connexion everything is smooth, but people like to use Wifi (5ghz, we can't handle 2Ghz). Even if you have a good Wifi, you may experience packet loss