lag

Why is time.sleep() accuracy influenced by Chrome?

蹲街弑〆低调 提交于 2021-02-18 03:48:32
问题 I've noticed some strange behaviour that may or may not be specific to my system. (lenovo t430 running windows 8) With this script: import time now = time.time() while True: then = now now = time.time() dif = now - then print(dif) time.sleep(0.01) I get the following output (what I would consider nominal) with a browser open. However without a browser open I observe a severe per loop latency. Obviously this is counter-intuitive as I think anyone would expect better performance when you have

Rendering text in pygame causes lag

徘徊边缘 提交于 2021-02-17 04:57:07
问题 I have write function in my functions module which looks like this def write(size, writing, color, x, y): font = pygame.font.SysFont("corbel", size) text = font.render(writing, True, color) D.blit(text, (x, y)) I imported this to my main module and created a function as follows in the main module def print_stats(): write(30, f"Red player's hp {player2.hp}", (200, 50, 50),10, 10) write(30, f"Green player's hp {player1.hp}", (50, 200, 50),10, 60) As long as i dont put print_stats() in the main

Pygame OpenGL 3D Cube Lag

无人久伴 提交于 2021-02-17 02:06:24
问题 I am following a tutorial series that is rather old on pyOpenGL and I am doing exactly as he does. However I am experiencing lag - I have AMD FX-6300 with 8gb ram, GTX-1050ti and files are stored on a flashdrive. I have read some places that using glBegin and glEnd cause issues? What should I use instead and how would I do it in this code: import pygame from pygame.locals import * from OpenGL.GL import * from OpenGL.GLU import * import random """ - A Cube has 8 Nodes/Verticies - 12 Lines

Pygame OpenGL 3D Cube Lag

元气小坏坏 提交于 2021-02-17 02:06:24
问题 I am following a tutorial series that is rather old on pyOpenGL and I am doing exactly as he does. However I am experiencing lag - I have AMD FX-6300 with 8gb ram, GTX-1050ti and files are stored on a flashdrive. I have read some places that using glBegin and glEnd cause issues? What should I use instead and how would I do it in this code: import pygame from pygame.locals import * from OpenGL.GL import * from OpenGL.GLU import * import random """ - A Cube has 8 Nodes/Verticies - 12 Lines

Sound makes app lags on Android - any solution?

帅比萌擦擦* 提交于 2021-02-11 18:12:28
问题 So my game runs smoothly on PC (win 10), but lags on android phone (Mi 9T pro, SD 855, 6GB of ram). I don't mean that only sound lags, but graphics also. When I disable sounds it runs perfectly smooth (as it should). Yes I know that this question is asked and answered many times. And I tried all offered "solutions", but nothing helps. Tried using 22KHz samples, 44.1Khz, 48Khz. Tried adding 1 second of silence at end of each sample. Didn't help. I'm loading samples with this method: private

Sound makes app lags on Android - any solution?

∥☆過路亽.° 提交于 2021-02-11 18:09:11
问题 So my game runs smoothly on PC (win 10), but lags on android phone (Mi 9T pro, SD 855, 6GB of ram). I don't mean that only sound lags, but graphics also. When I disable sounds it runs perfectly smooth (as it should). Yes I know that this question is asked and answered many times. And I tried all offered "solutions", but nothing helps. Tried using 22KHz samples, 44.1Khz, 48Khz. Tried adding 1 second of silence at end of each sample. Didn't help. I'm loading samples with this method: private

TabControl becoming very laggy

社会主义新天地 提交于 2021-02-11 12:48:58
问题 We're using a Tabcontrol to display a number of items with rather expensive content, and the issue we're having is that as you iterate over the tabs (selecting them one by one), the responsiveness of the application becomes slower and slower. This behavior is unexpected as from what I understand, as the selected tab changes, the previously selected tabs content is unloaded first, so that you're only paying the price for one tabs content at a time. I've managed to simulate the behaviour with

SQL Server(T-sql) Update table from botom to top [closed]

旧城冷巷雨未停 提交于 2021-02-11 04:53:30
问题 Closed . This question needs details or clarity. It is not currently accepting answers. Want to improve this question? Add details and clarify the problem by editing this post. Closed 4 years ago . Improve this question im trying to update table temp(F4) result from bottom to top. Is it while-loop every row and update can be order by? Thanks! 回答1: Assuming ROW is a positive integer then you can use (demo) WITH T1 AS ( SELECT *, MIN(CASE WHEN F4 <> 0 THEN CONCAT(FORMAT([ROW],'D10'),[F4]) END)

Update previous days count using LAG function in ORACLE

[亡魂溺海] 提交于 2021-02-10 20:24:16
问题 I have a table with columns as product, txn_date and no_of_txns. One more column prev_day_txn added recently to the column. Data is something like below: Product TXN_DATE NO_OF_TXNS AA 1-JAN-19 100 AA 2-JAN-19 180 AA 3-JAN-19 290 With the new column added, data in the column should be populated with previous day's data. Output should be something like below: Product TXN_DATE NO_OF_TXNS PREV_DAY_TXN AA 1-JAN-19 100 0 AA 2-JAN-19 180 100 AA 3-JAN-19 290 180 I am trying to update the data using

Update previous days count using LAG function in ORACLE

北城以北 提交于 2021-02-10 20:23:00
问题 I have a table with columns as product, txn_date and no_of_txns. One more column prev_day_txn added recently to the column. Data is something like below: Product TXN_DATE NO_OF_TXNS AA 1-JAN-19 100 AA 2-JAN-19 180 AA 3-JAN-19 290 With the new column added, data in the column should be populated with previous day's data. Output should be something like below: Product TXN_DATE NO_OF_TXNS PREV_DAY_TXN AA 1-JAN-19 100 0 AA 2-JAN-19 180 100 AA 3-JAN-19 290 180 I am trying to update the data using