ios9.1

How to enable Force Touch Pressure on iOS Simulator 9.1

匆匆过客 提交于 2020-01-14 08:46:09
问题 The new 9.1 simulator with Xcode 7.1 has the feature to simulate a force touch like the iPhone 6s / 6s+ but the option is greyed / disabled. iOS Simulator > Hardware > Force Touch Pressure [disabled] Screenshot for reference Anybody know how to enable this option?. Note: Im testing this on a iPhone 6s simulator 回答1: Simulator does not support interaction with iOS Devices using 3D Touch prior to Xcode 7.3. The menu item that you are referencing relates only to Apple Watch devices. 回答2: select

How to enable Force Touch Pressure on iOS Simulator 9.1

江枫思渺然 提交于 2020-01-14 08:46:08
问题 The new 9.1 simulator with Xcode 7.1 has the feature to simulate a force touch like the iPhone 6s / 6s+ but the option is greyed / disabled. iOS Simulator > Hardware > Force Touch Pressure [disabled] Screenshot for reference Anybody know how to enable this option?. Note: Im testing this on a iPhone 6s simulator 回答1: Simulator does not support interaction with iOS Devices using 3D Touch prior to Xcode 7.3. The menu item that you are referencing relates only to Apple Watch devices. 回答2: select

Xcode 7 Launch Screen images dont load properly

无人久伴 提交于 2020-01-01 14:45:07
问题 I am trying to make some different launch screens with Xcode 7 ios9.1 for different iOS devices (iPhone iPad) If you take a look at the following images this is what I've done Here I have made exactly all the images dimensions that it needs and I have filled out all the table with the images. I have made this by right clicking and selecting New iOS Launch Image. Here I have set the launch images from LaunchImage. And here is the launch screen storyboard which I have left it empty. Now, when I

Nested Closures in Swift 2.1

别说谁变了你拦得住时间么 提交于 2020-01-01 14:36:58
问题 I want to clear about Nested Closures in Swift 2.1 Here I declare a nested closure, typealias nestedDownload = (FirstItem: String!)-> (SencondItem: String!)->Void Then I use this nestedDownload closure as a parameter of the following function and try to complete the compliletion parameter value in function like as func nestedDownloadCheck(compliletion:nestedDownload){ compliletion(FirstItem: "firstItem") } But this says the error, " Expression resolves to an unused function " Also , when I

Nested Closures in Swift 2.1

核能气质少年 提交于 2020-01-01 14:36:50
问题 I want to clear about Nested Closures in Swift 2.1 Here I declare a nested closure, typealias nestedDownload = (FirstItem: String!)-> (SencondItem: String!)->Void Then I use this nestedDownload closure as a parameter of the following function and try to complete the compliletion parameter value in function like as func nestedDownloadCheck(compliletion:nestedDownload){ compliletion(FirstItem: "firstItem") } But this says the error, " Expression resolves to an unused function " Also , when I

Nested Closures in Swift 2.1

拈花ヽ惹草 提交于 2020-01-01 14:36:13
问题 I want to clear about Nested Closures in Swift 2.1 Here I declare a nested closure, typealias nestedDownload = (FirstItem: String!)-> (SencondItem: String!)->Void Then I use this nestedDownload closure as a parameter of the following function and try to complete the compliletion parameter value in function like as func nestedDownloadCheck(compliletion:nestedDownload){ compliletion(FirstItem: "firstItem") } But this says the error, " Expression resolves to an unused function " Also , when I

Alamofire 3.0 - EXC_BAD_ACCESS on iOS 9.1

笑着哭i 提交于 2019-12-23 02:41:22
问题 Doubtful that this is a widespread issue, but hoping someone could help if they've had a similar problem. I'm having this weird issue that only appears when running my App on the device, Alamofire works fine in the simulator. This started to appear after I upgraded to iOS 9.1 on my device. Now when I test the app on my device, as soon as I make my first Alamofire request, an EXC_BAD_ACCESS appears on the var components line under the defaultHTTPHeaders > acceptLanguage block (see Image) The

xcode 7.1 for iOS 9 missing libc++.dylib required for Objective C Realm Static Framework

寵の児 提交于 2019-12-22 04:16:11
问题 I am following this doc for integrating realm in my iOS app. Realm static framework for iOS My problem is in step 3. I am unable to find libc++.dylib. I find a few other .tbd ones but none of them are libc++. I followed a few other SO posts on using the "add other" option and doing command+shift+G and find that library but it's not in that list either. Does anyone know any workarounds? 回答1: I had the same problem. I found some kind of way around. Go to Build Phases > Link Binary with

“Could not find Developer Disk Image”

筅森魡賤 提交于 2019-12-17 10:33:23
问题 Recently I've been getting the error: "Could not find Developer Disk Image" I think this happens since I have updated iOS to 9.1 on the iPhone. How can I fix the problem and make Xcode support iOS 9.1 devices? 回答1: 1) I have experienced same issue, my Xcode version was 7.0.1 , and I updated my iPhone to version 9.2 , then upon using Xcode, my iPhone was shown in the section of unavailable device. Just like in image below: 2) But then I somehow managed to select my iPhone by clicking at

How to pass authorization token header objective c?

≯℡__Kan透↙ 提交于 2019-12-13 08:46:58
问题 I'm passing username,password for an API call it returns right value. But after authentication API returns an security token I need to capture the token and pass along with username and password.I'm doing the same but it returns forbidden error which denotes invalid token error.I also tried base64 to pass token as suggested at some answer in stackoverflow.The code I use to pass header values below NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL:url]; [request setHTTPMethod: