highspeed

60/120fps preview data on an Android device?

百般思念 提交于 2019-12-10 01:47:46
问题 We would like to process 120 fps (or 60fps) camera preview data using Neon assembly or GPU shaders to perform a simple image processing operation (eg 3x3 convolution). We are NOT interested in displaying the image on the screen so the camera data should go directly to a SurfaceTexture. We thought we could do this using Camera2 API on a Nexus 5 using CameraConstrainedHighSpeedCaptureSession but have been unsuccessful. There is no currently functional code on the internet (at least the part we

60/120fps preview data on an Android device?

孤人 提交于 2019-12-05 00:53:09
We would like to process 120 fps (or 60fps) camera preview data using Neon assembly or GPU shaders to perform a simple image processing operation (eg 3x3 convolution). We are NOT interested in displaying the image on the screen so the camera data should go directly to a SurfaceTexture. We thought we could do this using Camera2 API on a Nexus 5 using CameraConstrainedHighSpeedCaptureSession but have been unsuccessful. There is no currently functional code on the internet (at least the part we have scraped) that allows this and yet it seems probable that the functionality exists. The best