60/120fps preview data on an Android device?
问题 We would like to process 120 fps (or 60fps) camera preview data using Neon assembly or GPU shaders to perform a simple image processing operation (eg 3x3 convolution). We are NOT interested in displaying the image on the screen so the camera data should go directly to a SurfaceTexture. We thought we could do this using Camera2 API on a Nexus 5 using CameraConstrainedHighSpeedCaptureSession but have been unsuccessful. There is no currently functional code on the internet (at least the part we