Issue in passing Egl configured surface to native and push the data
问题 First, thanks to fadden for your wonderful examples. I tried following this ContinuousCapture.java example, and produced the below program. 1) I am trying to display the image into TextureView in the native layer by getting its ANativeWwindow reference, and using ANative lock and unlockpost methods to acquire the BufferQueue and to fill the data. Ie: ANativeWindow_lock(*window, &buffer, NULL) ANativeWindow_unlockAndPost(*window); 2) At the same time i want to retrieve the data from this