3D AR Markers with Project Tango
问题 I'm working on a project for an exhibition where an AR scene is supposed to be layered on top of a 3D printed object. Visitors will be given a device with the application pre-installed. Various objects should be seen around / on top of the exhibit, so the precision of tracking is quite important. We're using Unity to render the scene, this is not something that can be changed as we're already well into development. However, we're somewhat flexible on the technology we use to recognize the 3D