App not correctly configured to use Google Play services with a libgdx game
问题 We develop a game using Libgdx which I'm trying to integrate with Google Play services. I'm interested in adding google multiplayer service. This is what I've done: MainActivity extends BaseGameActivity, and I've imported the BaseGameUtils project and the google-play-services_lib projects. I've added them both as Library projects of the game. I've created two client IDs in Google Developers console for both my product and my debug keys. I added my email as a tester in the Google Play