SKScene not loaded when add GKComponent to GameScene.sks
问题 I am currently creating a 2D game with Swift SpriteKit and GameplayKit. I have a GameScene.sks file and a GameScene.swift file that is of type SKScene. Now I wanted to add a Component of type GKComponent. I created my component and added it to one of my SKSpriteNodes in GameScene.sks However after adding the Component to the SpriteNode in the Scene Editors Inspector the Scene is no longer loaded and the app shows only a grey screen. Is this a known issue in XCode? Is there a way of bypassing