flash-media-server

Publish webcam feed to Flash Media Server

家住魔仙堡 提交于 2019-12-09 04:31:27
I have a fairly high-end webcam (snc-rz25n) that I need to rebroadcast using the Flash Media Server. I can get the picture as MPEG-4 (not h.264). So I need to transcode to h.264 and publish at multiple bitrates to FMS. The only solution I have been able to come up with thus far is to transcode the stream using ffmpeg and then also use ffmpeg to downconvert the stream (for the multiple bitrates) and then publish all of these transcoded streams to FMS via custom Java code (using Red5). Surely there is a better way. Flash Live Media Encoder is not going to work. The camera is on the network, not

trying to live stream from AWS/FMS to iphone (using HLS)

喜欢而已 提交于 2019-12-08 07:04:40
问题 I've set up an instance on Amazon AWS running Flash Media Server (FMS), which is broadcasting Live HTTP Streaming (HLS) following these instructions, so I know I'm steaming using the right streaming format for iPhone. Further, using the same instructions i've confirmed that the server is up and running and i've successfully set up a flash client to read its HDS stream (HTTP Dynamic Stream for flash devices). I wrote this iphone client code to play the stream (stolen from a tutorial that makes

NetStream.publish Webcam to FMS working in standalone player, but not in browser

Deadly 提交于 2019-12-08 01:59:05
问题 I am trying to publish the video of a webcam to a Flash Media Server 2. My code is working in the Flash standalone player (tested with 10.0 and 10.2), but not in the browser plugin (tested with 10.2, both in IE and Opera. The connection to my FMS is working successfully, but after the publish, nothing happens, I never get the NetStream.Publish.Start Event. On the server I can see the connection in the management console, even the stream in the streams tab. But I cannot connect to that strea.

Live video streaming using progressive download (and not RTMP) in Flash

情到浓时终转凉″ 提交于 2019-12-06 20:58:20
Is it possible to use progressive download for near real-time playback of a live video stream recorded with a webcam? What I need is that a video stream is recorded on one end, uploaded in real-time to a server and downloaded with a short delay, but in real-time, using progressive download (i.e., HTTP streaming) on another end for playback. Is it possible or does it require the use of RTMP? If it's possible, then does it require that Flash Media Server runs on a server? Thanks! What you are describing above basically is live streaming, and there is no real way around that. capture push to

NetStream.publish Webcam to FMS working in standalone player, but not in browser

这一生的挚爱 提交于 2019-12-06 09:26:31
I am trying to publish the video of a webcam to a Flash Media Server 2. My code is working in the Flash standalone player (tested with 10.0 and 10.2), but not in the browser plugin (tested with 10.2, both in IE and Opera. The connection to my FMS is working successfully, but after the publish, nothing happens, I never get the NetStream.Publish.Start Event. On the server I can see the connection in the management console, even the stream in the streams tab. But I cannot connect to that strea. Anybody an idea what could be going wrong? NetConnection.defaultObjectEncoding = ObjectEncoding.AMF0; /

Speex or nellymoser

房东的猫 提交于 2019-12-04 11:11:13
I am developing a voice application, I have 2 options speex and nellymoser .Why should I use speex instead of nellymoser in flex application. this should make it clear , Comparison of both codecs for flex: http://askmeflash.com/article/2/speex-vs-nellymoser Speex is open source, optimized for speech and seems to have lower bandwidth requirements. However, in Flash/AIR, Speex is always 16 kHz, which is not quite the Skype-like crispness of the sound. Because of that, we're currently contemplating switching to the "old" Nellymoser where we have an option of 22 and even 44 kHz. 来源: https:/

red5 media server and protect video from being embeded?

久未见 提交于 2019-12-02 04:43:33
I'm trying to protect my videos the most possible way, so I know putting them up on a red5 media server will make them streaming so the flv file won't be downloaded to users cache but the main concern I have is that possible to protect the video from being embeded? so it will run only from domains that I specify? and also, is it possible to somehow encrypt a streaming video file? and encrypt it down in my flash player when it's downloading? To secure your streams you can edit the file: red5-web.properties (in $red5/webapps/$your-app/WEB-INF/) webapp.virtualHosts=*,localhost, 127.0.0.1 webapp

SharedObject Send Method

痴心易碎 提交于 2019-12-01 13:44:07
In FMS i want to use Shared objects to send messages in a chat application because its in real time. My question is...How do you use Shared Objects to send messages back and forth to users in a live chat application? Would this require Server-side scripting, client or both? You'll only need to write some code on the server-side for specific functionalities, such as security features (if not all the users can send messages for example). On the client side, you need to: connect to the server; get the shared object from the server. If it does not exist when you ask for it, it will be created; add

SharedObject Send Method

≡放荡痞女 提交于 2019-12-01 12:26:50
问题 In FMS i want to use Shared objects to send messages in a chat application because its in real time. My question is...How do you use Shared Objects to send messages back and forth to users in a live chat application? Would this require Server-side scripting, client or both? 回答1: You'll only need to write some code on the server-side for specific functionalities, such as security features (if not all the users can send messages for example). On the client side, you need to: connect to the

Red5 Security Tutorial

若如初见. 提交于 2019-11-30 07:36:12
I am looking for a step by step tutorial on securing Red5 from intrusion. This seems to be a question that comes up alot in a google search, but is never really answered in a way that makes sense to your average flash developer. You can secure red5 for Publishing, Playback, or SharedObjects using the security framework. The client does not matter in this case, but if you want to secure oflaDemo for instance you will need to add the security hooks on the backend. Here is the tutorial that you need: http://wiki.red5.org/wiki/Documentation/UsersReferenceManual/Red5CoreTechnologies/04-Security A