A D3D11_USAGE_STAGING Resource cannot be shared via D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX
问题 I try to create new ID3D11Texture2D for map it to DXGI_MAPPED_RECT further. I receive some ID3D11Texture2D that I have no power on (can not change way of creation of). Here is the part of the code: CComPtr<IDXGIResource> cpDXGIResource; RET_HR_NULL(_pTexIn->QueryInterface(__uuidof(IDXGIResource), (void**)&cpDXGIResource), cpDXGIResource); HANDLE sharedHandle; cpDXGIResource->GetSharedHandle(&sharedHandle); CComPtr<ID3D11Texture2D> cpTexIn; cpD3D11Device->OpenSharedResource(sharedHandle, _