dsymutil

What do these Dsymutil Warnings mean in XCode 4.5?

陌路散爱 提交于 2019-12-31 10:40:59
问题 I am linking a static framework for iOS, against an armv7 ios 6 application, I suspect that the original binaries are from XCode 3.x and were compiled with GCC, and that I'm now linking it using CLang compiler. I do not have the source code for the framework, only the binaries: (null): warning: (armv7) /.../DerivedData/.../armv7/HardwareObjectFile.o unable to open object file I get 69 warnings like the above, one for every .o file linked into the static framework. Is this warning serious for

How to debug dsymutil error: “Clang modules are expected to have exactly 1 compile unit.”

走远了吗. 提交于 2019-12-20 02:35:18
问题 Received this error message during GenerateDSYMFile phase for an iOS app: /Users/name/Library/Developer/Xcode/DerivedData/ModuleCache/HASH/FrameworkName-HASH: Clang modules are expected to have exactly 1 compile unit. Command /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/dsymutil failed with exit code 1 回答1: Deleted: ~/Library/Developer/Xcode/DerivedData And was able to build again. 来源: https://stackoverflow.com/questions/34209145/how-to-debug-dsymutil

How to debug dsymutil error: “Clang modules are expected to have exactly 1 compile unit.”

ぃ、小莉子 提交于 2019-12-01 22:31:56
Received this error message during GenerateDSYMFile phase for an iOS app: /Users/name/Library/Developer/Xcode/DerivedData/ModuleCache/HASH/FrameworkName-HASH: Clang modules are expected to have exactly 1 compile unit. Command /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/dsymutil failed with exit code 1 Deleted: ~/Library/Developer/Xcode/DerivedData And was able to build again. 来源: https://stackoverflow.com/questions/34209145/how-to-debug-dsymutil-error-clang-modules-are-expected-to-have-exactly-1-compi

how can I get the `__NSAutoreleaseNoPool` address?

最后都变了- 提交于 2019-12-01 13:35:28
I tried with extern void __NSAutoreleaseNoPool(void* obj); but that results in an unresolved symbol when linking (not sure what Framework it needs, though). I also tried dlsym(RTLD_DEFAULT, "__NSAutoreleaseNoPool") but that just gives be NULL . And I tried with _dyld_lookup_and_bind and NSLookupSymbolInImage but they also don't work. dsymutil and nm both find the symbol, though: $ dsymutil -s --arch=x86_64 ---------------------------------------------------------------------- /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation -----------------------------------------

how can I get the `__NSAutoreleaseNoPool` address?

最后都变了- 提交于 2019-12-01 11:40:30
问题 I tried with extern void __NSAutoreleaseNoPool(void* obj); but that results in an unresolved symbol when linking (not sure what Framework it needs, though). I also tried dlsym(RTLD_DEFAULT, "__NSAutoreleaseNoPool") but that just gives be NULL . And I tried with _dyld_lookup_and_bind and NSLookupSymbolInImage but they also don't work. dsymutil and nm both find the symbol, though: $ dsymutil -s --arch=x86_64 ---------------------------------------------------------------------- /System/Library

where/how does Apples GCC store DWARF inside an executable

和自甴很熟 提交于 2019-11-27 19:11:19
Where/how does Apples GCC store DWARF inside an executable? I compiled a binary via gcc -gdwarf-2 (Apples GCC). However, neither objdump -g nor objdump -h does show me any debug information. Also libbfd does not find any debug information. (I asked on the binutils-mailinglist about it here .) I am able however to extract the debugging information via dsymutil (into a dSYM). libbfd is also able to read those debug info then. Jason Molenda On Mac OS X there was a decision to have the linker ( ld ) not process all of the debug information when you link your program. The debug information is often

where/how does Apples GCC store DWARF inside an executable

别等时光非礼了梦想. 提交于 2019-11-26 19:38:43
问题 Where/how does Apples GCC store DWARF inside an executable? I compiled a binary via gcc -gdwarf-2 (Apples GCC). However, neither objdump -g nor objdump -h does show me any debug information. Also libbfd does not find any debug information. (I asked on the binutils-mailinglist about it here.) I am able however to extract the debugging information via dsymutil (into a dSYM). libbfd is also able to read those debug info then. 回答1: On Mac OS X there was a decision to have the linker ( ld ) not