New to Direct3D programming: 11 vs 12
问题 For a newbie in D3D programming, should one just learn D3D12 directly or is D3D11 necessary before diving into D3D12? Assuming starting from scratch and decent knowledge of C++, which way should I go? 回答1: I've answered this question before so you should take a look at that post. In short, Direct3D 12 should be thought of as "DirectX Extreme Pro". It assumes you are already an expert in how the Direct3D 11 runtime works to the point that you can basically write it yourself. It is designed to