dijkstra

重写Dijkstra

心已入冬 提交于 2019-12-03 10:44:56
啊我沙雕了,竟然以为DJ的邻接矩阵不用初始化。。 #include<bits/stdc++.h> #define R register int using namespace std; //const int inf=0x3f3f3f3f; inline int read() { int x=0,f=1;char ch=getchar(); while(ch<'0'||ch>'9') if(ch=='-') f=-1,ch=getchar(); while(ch>='0'&&ch<='9') x=(x<<3)+(x<<1)+ch-'0',ch=getchar(); return x*f; } int n,m,a[501][501],dis[501],inf; bool vis[501]; inline void Run() { memset(dis,0x3f,sizeof(dis)); inf=dis[1]; dis[1]=0; for(R i=1;i<n;i++) { int x=0; for(R j=1;j<=n;j++) { if((!vis[j])&&(x==0||dis[j]<dis[x])) x=j; } vis[x]=1; for(R k=1;k<=n;k++) //if(a[x][k]) dis[k]=min(dis[k],dis[x]+a[x][k]); } }

Is there any implementation of bidirectional search for Dijkstra algorithm? [closed]

二次信任 提交于 2019-12-03 09:49:58
问题 Closed. This question is off-topic. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow. Closed 3 years ago . I am looking for an implementation of bidirectional search (a.k.a. "meet in the middle" algorithm) for Dijkstra (or any other source-to-destination shortest path algorithm) in Java. As bidirectional search processing is trickier than it looks like (Graph Algorithms, p.26), I want to consider an existing

Why use Dijkstra's algorithm instead of Best (Cheapest) First Search?

和自甴很熟 提交于 2019-12-03 09:27:29
问题 From what I have read so far. The Best First Search seems faster in terms of finding the shortest path to the goal because Dijkstra's algorithm has to relax all the nodes as it traverses the graph. What makes Dijkstra's algorithm better than Best First Search? 回答1: EDIT : Your edit clarifies you are interested in Best-First Search , and not BFS . Best-First Search is actually an informed algorithm , which expands the most promising node first. Very similar to the well known A* algorithm

Dijkstra's algorthm modification

匿名 (未验证) 提交于 2019-12-03 09:21:58
可以将文章内容翻译成中文,广告屏蔽插件可能会导致该功能失效(如失效,请关闭广告屏蔽插件后再试): 由 翻译 强力驱动 问题: I am aware of the Dijkstra's shortest path algorithm. However, if I were to modify it so that instead of finding the shortest path it would find the longest path using a greedy algorithm. What would I have to do to the code below: Here is what Im using: as a compare function to select the correct node in the shortest path version: if ( Cost ( potential_node ) > Cost ( current_node ) + cost ( source , current_node )) then cost ( potential_node ) = cost ( current_node ) + cost ( source , current_node ) However, to get to the flip

Finding a shortest path that passes through some arbitrary sequence of nodes?

自闭症网瘾萝莉.ら 提交于 2019-12-03 08:51:17
问题 In this earlier question the OP asked how to find a shortest path in a graph that goes from u to v and also passes through some node w. The accepted answer, which is quite good, was to run Dijkstra's algorithm twice - once to get from u to w and once to get from w to v. This has time complexity equal to two calls to Dijkstra's algorithm, which is O(m + n log n). Now consider a related question - you are given a sequence of nodes u 1 , u 2 , ..., u k and want to find the shortest path from u 1

How do you solve the 15-puzzle with A-Star or Dijkstra's Algorithm?

人盡茶涼 提交于 2019-12-03 07:11:52
问题 I've read in one of my AI books that popular algorithms (A-Star, Dijkstra) for path-finding in simulation or games is also used to solve the well-known "15-puzzle". Can anyone give me some pointers on how I would reduce the 15-puzzle to a graph of nodes and edges so that I could apply one of these algorithms? If I were to treat each node in the graph as a game state then wouldn't that tree become quite large? Or is that just the way to do it? 回答1: A good heuristic for A-Star with the 15

Dijkstra shortest path algorithm with edge cost

血红的双手。 提交于 2019-12-03 06:28:17
I have a directed, positive weighted graph. Each edge have a cost of use. I have only A money, i want to calculate shortest paths with dijkstra algorithm, but sum of edges costs on route must be less or equal to A. I want to do this with most smallest Dijstra modification (if I can do it with small modification of Dijkstra). I must do this in O(n*log(n)) if I can, but i think i can. Anyone can help me with this? IVlad https://www.spoj.pl/problems/ROADS/ The problem was given at CEOI '98 and its official solution can be found here . You don't really need to modify Dijkstra's algorithm to do

Is Dijkstra's algorithm for directed or undirected graphs?

谁说胖子不能爱 提交于 2019-12-03 06:02:57
问题 I keep trying to google this, but the results I'm finding are just adding to my confusion. It seems that it can be possibly used for both? If so, which is it designed for by default and what needs to change to make it work the non-default way (whether that be directed or undirected)? Edit: for reference, I had a problem last semester where I was given a list like this (airports): AER,KZN,1.8835 ASF,KZN,1.3005 ASF,MRV,1.1204 CEK,KZN,1.9263 CEK,OVB,1.6733 DME,KZN,1.7892 DME,NBC,2.2319 DME,UUA,2

Correct formulation of the A* algorithm

落爺英雄遲暮 提交于 2019-12-03 03:19:46
问题 I'm looking at definitions of the A* path-finding algorithm, and it seems to be defined somewhat differently in different places. The difference is in the action performed when going through the successors of a node, and finding that a successor is on the closed list. One approach (suggested by Wikipedia, and this article) says: if the successor is on the closed list, just ignore it Another approach (suggested here and here, for example) says: if the successor is on the closed list, examine

Dijkstra shortest path algorithm with edge cost

匿名 (未验证) 提交于 2019-12-03 02:56:01
可以将文章内容翻译成中文,广告屏蔽插件可能会导致该功能失效(如失效,请关闭广告屏蔽插件后再试): 问题: I have a directed, positive weighted graph. Each edge have a cost of use. I have only A money, i want to calculate shortest paths with dijkstra algorithm, but sum of edges costs on route must be less or equal to A. I want to do this with most smallest Dijstra modification (if I can do it with small modification of Dijkstra). I must do this in O(n*log(n)) if I can, but i think i can. Anyone can help me with this? 回答1: https://www.spoj.pl/problems/ROADS/ The problem was given at CEOI '98 and its official solution can be found here . 回答2: You