Accessing assets from C++ plugin through Flutter
问题 I'm trying to use Google Oboe for a 3D audio processing app due to it's low latency. The app will have a C++ backend, which does the processing, and the frontend is done with Flutter. I'm running a couple of tests to see if it'll work but I'm having issues loading assets from Flutter to Oboe. I checked the example RhythmGame in Oboe's repo, done with Java, but couldn't quiet find a way of doing that straight from Dart to C++. The connection between front and backend is through dart::ffi Here