How do I unload content from the content manager?
问题 I tried using the dispose function on a texture2d but that caused problems and I'm pretty sure it's not what I'm meant to use. What should I use to basically unload content? Does the content manager keep track itself or is there something I have to do? 回答1: Take a look at my answers here and possibly here. The ContentManager "owns" all the content that it loads and is responsible for unloading it. The only way you should unload content that a ContentManager has loaded is by using