concurrent-programming

How to Stop a Running a Program Using Other Java Program

不问归期 提交于 2019-12-02 03:30:38
I have been implementing a program to compile and run other applications. I was wondering if there is a way to terminate a program when my application discovers that there is an issue e.g. infinite loop. I tried to using process.Destroy() but it kills the CMD not that actual program that has infinite loop... Your help is really appreciated. Here is a part of my code: synchronized (pro) { pro.wait(30000); } try{ pro.exitValue(); }catch (IllegalThreadStateException ex) { pro.destroy(); timeLimitExceededflag = true; System.out.println("NOT FINISHED123"); System.exit(0); } } Basically I am making

Is this the proper way to iterate over Concurrentdictionary in C#

元气小坏坏 提交于 2019-12-01 14:56:00
I'm only using this code for an example. Assume I have the following Person class. using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace dictionaryDisplay { class Person { public string FirstName { get; private set;} public string LastName { get; private set; } public Person(string firstName, string lastName) { this.FirstName = firstName; this.LastName = lastName; } public override string ToString() { return this.FirstName + " " + this.LastName; } } } Main Program static void Main(string[] args) { ConcurrentDictionary<int, Person> personColl = new

Is this the proper way to iterate over Concurrentdictionary in C#

别来无恙 提交于 2019-12-01 13:41:21
问题 I'm only using this code for an example. Assume I have the following Person class. using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace dictionaryDisplay { class Person { public string FirstName { get; private set;} public string LastName { get; private set; } public Person(string firstName, string lastName) { this.FirstName = firstName; this.LastName = lastName; } public override string ToString() { return this.FirstName + " " + this.LastName; } } }

How to use ExecutorService of java concurrent programming?

允我心安 提交于 2019-12-01 11:16:38
Iam using below code for uploading images on the remote server.When I use below it is uploading all images cocurrently on remote server. List<Future<String>> futureList = new ArrayList<Future<String>>(); ExecutorService execService = Executors.newFixedThreadPool(Images.size()); for (IImage image : Images) { try { //execService.execute(lServerRequest.new uploadImages(image.getDataPath(),image.getDisplayName())); singleFuture = execService.submit(lServerRequest.new uploadImages(image.getDataPath(),image.getDisplayName())); //Log.d("","singleFuture -------"+singleFuture.get()); futureList.add

How to use ExecutorService of java concurrent programming?

我只是一个虾纸丫 提交于 2019-12-01 08:27:43
问题 Iam using below code for uploading images on the remote server.When I use below it is uploading all images cocurrently on remote server. List<Future<String>> futureList = new ArrayList<Future<String>>(); ExecutorService execService = Executors.newFixedThreadPool(Images.size()); for (IImage image : Images) { try { //execService.execute(lServerRequest.new uploadImages(image.getDataPath(),image.getDisplayName())); singleFuture = execService.submit(lServerRequest.new uploadImages(image

Blocking Locks versus Non-Blocking Locks

安稳与你 提交于 2019-12-01 06:05:06
I am thinking here: If you have 2 threads executing FAST operations that need to be synchronized, isn't a nonblocking approach faster/better than a blocking/context switch approach? By non-blocking I mean something like: while(true) { if (checkAndGetTheLock()) break; } The only thing I can think of is starvation (with CPU burn out) if you have too many threads looping around the lock. How do I balance one approach versus the other? Here's what Java Concurrency in Practice says about the subject: The JVM can implement blocking either via spin-waiting (repeatedly trying to acquire the lock until

boost asio asynchronously waiting on a condition variable

烂漫一生 提交于 2019-12-01 04:26:36
Is it possible to perform an asynchronous wait (read : non-blocking) on a conditional variable in boost::asio ? if it isn't directly supported any hints on implementing it would be appreciated. I could implement a timer and fire a wakeup even every few ms, but this is approach is vastly inferior, I find it hard to believe that condition variable synchronization is not implemented / documented. If I understand the intent correctly, you want to launch an event handler, when some condition variable is signaled, in context of asio thread pool? I think it would be sufficient to wait on the

ConcurrentHashMap returns a weakly consistent iterator, why should we use it anyhow?

一笑奈何 提交于 2019-12-01 03:34:59
I am reading the book Java Concurrecny in practice. On page 85 section 5.2.1 it talks about the ConcurrentHashMap and its advantages. However, in one part, the books claims that the iterators returned by ConcurrentHashMap is weakly consistent. This means that this iterator can tolerate concurrent modification, traverses elements as they existed when iterator was constructed, and may (but not guaranteed to) reflect modifications to the collection after the construction of the iterator. From why I understand the whole point of synchronization in concurrent programs is to allow thread accessing a

boost asio asynchronously waiting on a condition variable

坚强是说给别人听的谎言 提交于 2019-12-01 02:03:13
问题 Is it possible to perform an asynchronous wait (read : non-blocking) on a conditional variable in boost::asio ? if it isn't directly supported any hints on implementing it would be appreciated. I could implement a timer and fire a wakeup even every few ms, but this is approach is vastly inferior, I find it hard to believe that condition variable synchronization is not implemented / documented. 回答1: If I understand the intent correctly, you want to launch an event handler, when some condition

ConcurrentHashMap returns a weakly consistent iterator, why should we use it anyhow?

点点圈 提交于 2019-12-01 00:21:17
问题 I am reading the book Java Concurrecny in practice. On page 85 section 5.2.1 it talks about the ConcurrentHashMap and its advantages. However, in one part, the books claims that the iterators returned by ConcurrentHashMap is weakly consistent. This means that this iterator can tolerate concurrent modification, traverses elements as they existed when iterator was constructed, and may (but not guaranteed to) reflect modifications to the collection after the construction of the iterator. From