Cocos3d: POD output doesn't proper and black shaded
问题 I am developing an 3d app using Cocos3d on iOS. I created a blender file for a house and exported it as .dae and convert to .pod using colladatopod tool. When i render image in blender, it shows output well, but after i converted and added as .pod file in cocos3d project and running in simulator, the output has black shaded. Could someone advise why is this issue occur? i did set shouldCullBackFaces to NO in code. I followed the procedure as it is for pod conversion. I don't know where is the