client-server

how to read the response which is a sound file in python?

家住魔仙堡 提交于 2020-01-25 12:08:41
问题 I am sending a request to the server and server is sending a response back. But the response is in the form of sound file. working - I am sending the request, response is received on the terminal, so I am writing it to text but later how to convert that into a sound file (.wav). The response from the server is as shown below. The response as a text in the beginning and the binary in the middle and later text in the end. how to get a sound file out of it ? someone help me in this ? 来源: https:/

udp client sever changing from pull model to push model [closed]

◇◆丶佛笑我妖孽 提交于 2020-01-24 12:58:50
问题 Closed. This question is off-topic. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow. Closed 3 years ago . I have implemented udp_client and 'udp_server` where server and client follows a pull model. The server pushes the data only when the client requests it. I want to change this to push model where server pushes the data down to the client when data is available. My source files, header files and make is given

C# byte streams through TCP

无人久伴 提交于 2020-01-24 08:55:31
问题 I'm a Jr. Engineer hoping to seek some advice from all of the experienced people in here in regards to how to approach this. I've been assigned a project to create a server/client application that does byte streaming through TCP. Our company deals with 2-way radios with GPS with a dispatch software and we would like to make a server/client application out of that. Currently the dispatch software can be hooked up to a central base station where a user has to be, but we want to make this

C# byte streams through TCP

半腔热情 提交于 2020-01-24 08:55:25
问题 I'm a Jr. Engineer hoping to seek some advice from all of the experienced people in here in regards to how to approach this. I've been assigned a project to create a server/client application that does byte streaming through TCP. Our company deals with 2-way radios with GPS with a dispatch software and we would like to make a server/client application out of that. Currently the dispatch software can be hooked up to a central base station where a user has to be, but we want to make this

How to send a simple message from WinRT Client( .NET 4.5) to Desktop Server(.NET 4.0) using Sockets?

大城市里の小女人 提交于 2020-01-23 17:49:09
问题 I am trying to make a Chat Client-Server application using C#. The Client will be a simple metro application (WinRT) and the server will be "oldfashioned" desktop application. Can you provide a simple code how to establish connection between the server and the client at first and then how to send a 'hello world' message from the Client to the Server. I am looking for solution for this problem from 3 days. I read almost anything about StreamSockets, TcpClient and sockets, and still cant handle

How can a server know the request is coming from client, not an eavesdropping hacker?

穿精又带淫゛_ 提交于 2020-01-23 10:39:16
问题 I have a simple question which I can not find a simple answer to, probably I am missing something or I don t know about how some networking concept works. And I want to know what I don t know. Simply, the question is while eavesdropping is possible, how can server know the request is coming from client, not the eavesdropping hacker. Scenario : Whatever the security policy I am having, I should send something to client. It might be a asymmetric encrypted token or sth. Client has no private key

How to client-side validation and server-side validation in sync?

泪湿孤枕 提交于 2020-01-23 05:38:08
问题 Typically when writing a web-app we want to perform validation on both client side to offer immediate feedback and on server-side to ensure data integrity and security. However, client-side browser apps are typically written in JavaScript. Server-side can be written in Java, Php, Ruby, Python and a host of other languages. When server-side is backed by something like node.js, it is really easy to re-use the same validation code on both client and server, but if server-side is based on Rails

Options for Client Server Communication in Android

耗尽温柔 提交于 2020-01-22 06:12:02
问题 I'm currently in the research phase of my dissertation project. My project is a ticket booking system for a mobile device and I have chosen to target Android. I anticipate the need for a client/server architecture with a central server, and so am currently looking at how Android could communicate with such a server. The server would grant the client access to ticketing information, and the client would send information about ticket bookings to the server. I'm looking at Java EE for the server

ObjectInputStream from socket.getInputStream()

谁都会走 提交于 2020-01-21 10:15:48
问题 I have server ServerSocket socketListener = new ServerSocket(Config.PORT); ... client = socketListener.accept(); and client sock = new Socket("127.0.0.1", Config.PORT); I want to transfer between them some serialized data using ObjectInputStream and ObjectOutputStream. When I try to do ObjectInputStream inputStream = new ObjectInputStream(socket.getInputStream()); Nothing happens neither on the server side nor client side. Everything falls on that line. Both the client and the server is

ObjectInputStream from socket.getInputStream()

二次信任 提交于 2020-01-21 10:15:05
问题 I have server ServerSocket socketListener = new ServerSocket(Config.PORT); ... client = socketListener.accept(); and client sock = new Socket("127.0.0.1", Config.PORT); I want to transfer between them some serialized data using ObjectInputStream and ObjectOutputStream. When I try to do ObjectInputStream inputStream = new ObjectInputStream(socket.getInputStream()); Nothing happens neither on the server side nor client side. Everything falls on that line. Both the client and the server is