chat

Node.JS: How to create a HTTP Chat Server?

你说的曾经没有我的故事 提交于 2019-12-20 10:43:58
问题 With the Net Stream Object with TCP works great (as presetend in the node.js introduction video), but how should I do this in HTTP? Is there a way to access sockets/clients within an http.createServer() ? Or what's the method to do it? I tried to figure out the solution from the official node chat demos souce code, but I don' really understand. I understand the client side js, but what's happening after I(as a client) send a message trough AJAX, to the server side js? How can I send to the

Storing chat messages inside a MySql table

£可爱£侵袭症+ 提交于 2019-12-20 10:27:43
问题 For the last couple of weeks I've been working on a web based chat client application and I have a question regarding storing chat messages inside a MySql table. I created a table called conversations and for now it consists of 5 fields; user1ID, user2ID ,messages(mediumtext), status, timestamp. When I test the chat application everything works perfectly fine, but the problem is every time a user sends something, I'm appending that value into my 'messages' field as a new line. And when it

Rails threaded private messaging

牧云@^-^@ 提交于 2019-12-20 09:38:25
问题 I have the following two models: class Message < ActiveRecord::Base belongs_to :to_user, :class_name => 'User' belongs_to :from_user, :class_name => 'User' has_ancestry #Using the 'ancestry' gem end class User < ActiveRecord::Base has_many :messages_received, :class_name => 'Message', :foreign_key => 'to_user_id' has_many :messages_sent, :class_name => 'Message', :foreign_key => 'from_user_id' end Each user is allowed to have one conversation with another user and all the replies should be

didReceiveInvitation() is not being called in XMPPFramework and Swift 2

血红的双手。 提交于 2019-12-20 04:16:11
问题 I am creating chatting application like Whatsapp . I have successfully write the functionality of Text chat, Image, Audio, Video Transfer. Now I am creating the Multi user chat. After a long R&D I am asking this question. Please tell me what I am doing wrong in my code. I have followed all these tutorials but not luck https://github.com/robbiehanson/XMPPFramework/issues/640 MUC How-to with XMPPFramework Accepting chatroom invitation Ok Below is my Code 1. After setting the STREAM successfully

nodejs - net or http module

北慕城南 提交于 2019-12-20 00:07:27
问题 I'm doing chat system with nodejs . To create a node server I can either use net or http module. So what is the difference and benefit of using each of them ? 回答1: http is built on top of net (which handles the TCP layer underlying HTTP). I imagine that your "chat system" will have browser-based clients, since node.js isn't great for GUIs/desktop apps at the moment. If that's the case, you'll most likely want to use http . A node.js chat server has already been made - node-chat. You could

Bluetooth Chat between Android device and PC [closed]

自古美人都是妖i 提交于 2019-12-19 04:11:54
问题 Closed . This question needs to be more focused. It is not currently accepting answers. Want to improve this question? Update the question so it focuses on one problem only by editing this post. Closed 4 years ago . Is it possible to connect the Bluetooth Chat sample with a PC? How can I receive the information to the PC? I thought that I can use the Serial Port Profile (SPP) from the Android device and open a regular COM Terminal on the PC. Actually my application requires sending the

How to implement a real fast web chat with PHP?

浪尽此生 提交于 2019-12-18 13:37:37
问题 How to implement a real fast web chat with PHP? Has anybody ever wonder why Facebook chat is just so really really fast? even in IE without WebSocket. Isn't the only way is to setInterval in JS to check for new messages? But I feel it (Facebook chat box) like having instant reaction. How to implement such great thing with PHP? 回答1: The instantaneous chat you're describing is generally acheived by a something called "Long Polling" or, if we're talking about AJAX, "Comet" (Wikipedia talks about

C# TCP/IP simple chat with multiple-clients

强颜欢笑 提交于 2019-12-18 13:31:05
问题 I'm learning c# socket programming. So, I decided to make a TCP chat, the basic idea is that A client send data to the server, then the server broadcast it for all the clients online (in this case all the clients are in a dictionary). When there is 1 client connected, it works as expected, the problem is occurred when there is more than 1 client connected. Server: class Program { static void Main(string[] args) { Dictionary<int,TcpClient> list_clients = new Dictionary<int,TcpClient> (); int

How create a P2P web-chat without any server?

♀尐吖头ヾ 提交于 2019-12-18 13:07:20
问题 is there a way to create a P2P web-chat without any server ? 回答1: If you're willing to use Flash, check out Adobe Stratus, which allows for peer to peer data and video streaming. http://labs.adobe.com/technologies/stratus/ 回答2: Yes, but you must decide on a place to meet. If your friend send his ip over to you, you can connect. Then you only need to tell some more people to join. After some time you will get bigger and bigger. Then, if some link on the net fail, the cloud will be broken up in

using django and twisted together

馋奶兔 提交于 2019-12-18 12:38:38
问题 1)I want to devlop a website that has forums and chat. The chat and forums are linked in some way .Meaning for each thread the users can chat in the chat room for that thread or can post a reply to the forum. I was thinking of using django for forums and twisted for chat thing.Can i combine the two? The chat application devloped using twisted is linked to the forum. 2)If i use twisted and django what kind of web host shold i use while putting by website on web ?Shold i use a VPS? Or can i get