Display large images on iOS without precut tiles
问题 I'm building a camera application that saves the image data to a single JPEG file in the sandbox. The images average at about 2mb in size. Problem : I cannot display the images in a photo viewer because having a few images in memory throws memory warnings and makes scrolling through the images very slow. I cannot split the image into tiles and save them to disk because that's even more expensive than displaying the single image. I tried splitting the image up into tiles upon capture, but on