Is there any modern review of solutions to the 10000 client/sec problem
问题 (Commonly called the C10K problem) Is there a more contemporary review of solutions to the c10k problem (Last updated: 2 Sept 2006), specifically focused on Linux (epoll, signalfd, eventfd, timerfd..) and libraries like libev or libevent? Something that discusses all the solved and still unsolved issues on a modern Linux server? 回答1: The C10K problem generally assumes you're trying to optimize a single server, but as your referenced article points out "hardware is no longer the bottleneck".