bundle

How to switch bundler version?

久未见 提交于 2021-02-20 06:53:52
问题 I thought the below command would switch bundler installation, but it actually raised an error. $ bundle _1.10.6_ -v Could not find command "_1.10.6_". $ bundle -v Bundler version 1.13.6 $ gem list | grep bundle bundler (1.13.6, 1.10.6) What should I do? 回答1: To use different gem versions, you could use this pattern: your-gem _version_ . For example, bundle _1.10.6_ -v . Hope that will help. 来源: https://stackoverflow.com/questions/41500197/how-to-switch-bundler-version

How to switch bundler version?

淺唱寂寞╮ 提交于 2021-02-20 06:50:21
问题 I thought the below command would switch bundler installation, but it actually raised an error. $ bundle _1.10.6_ -v Could not find command "_1.10.6_". $ bundle -v Bundler version 1.13.6 $ gem list | grep bundle bundler (1.13.6, 1.10.6) What should I do? 回答1: To use different gem versions, you could use this pattern: your-gem _version_ . For example, bundle _1.10.6_ -v . Hope that will help. 来源: https://stackoverflow.com/questions/41500197/how-to-switch-bundler-version

How to animate on finish() via ActivityOptions in Android?

半腔热情 提交于 2021-02-18 07:07:20
问题 I'm working on an app that has two activities, Main and Info. The App is started with the MainActivity and when you click a button the InfoActivity slides in from the right side. When you click another button, InfoActivity shall slide out to the right side again and Main returns. This is how I implemented the Animation and the Button Click in MainActivity: buttonInfo.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Intent i = new Intent(getApplicationContext(),

How to animate on finish() via ActivityOptions in Android?

会有一股神秘感。 提交于 2021-02-18 07:06:45
问题 I'm working on an app that has two activities, Main and Info. The App is started with the MainActivity and when you click a button the InfoActivity slides in from the right side. When you click another button, InfoActivity shall slide out to the right side again and Main returns. This is how I implemented the Animation and the Button Click in MainActivity: buttonInfo.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Intent i = new Intent(getApplicationContext(),

In swift, is there a way to add new data from second Realm bundle, without overwriting any existing data in the current Default Realm?

馋奶兔 提交于 2021-02-16 15:26:30
问题 Upon initial load of the app, the Bundled Realm (Realm1) is copied to the documents folder. Now that the bundled realm is set as the default realm, I am able update the bool property so that the table view can show marked and unmarked cells. However I am looking for a way to bundle a second realm (Realm2) with a later update, that will add new data to the existing default realm, but without overwriting the current default realm. I am currently working in swift 5 and Xcode 11.1, if that is

Using a remote entry with webpack

浪子不回头ぞ 提交于 2021-02-15 07:43:47
问题 I'm trying to set up a webpack config in a server enviroment that can output a bundle from a remote source. The source is a .js file and will be fetched through GET-requests. Is this possible? Remote file - example.com/file.js export default () => console.log('Hello world'); Webpack with pseudocode const remoteSource = await fetchFromURL('http://example.com/file.js'); webpack({ entry: remoteSource, output: { filename: 'output.js', path: path.resolve(__dirname, 'src'), libraryTarget: "umd", }

Bundle.main.path(forResource… always returns nil when looking for xml file

北城余情 提交于 2021-02-10 06:14:46
问题 I am trying to read a file from my bundle. I know this has been asked before but I have read the other SO solutions and not of them seem to be of my situation. I have an XML file. I can see it in the project navigator: and I can also check that it is included in the bundle by going to Project/Build Phases/Copy Bundle Resource I've tried to get its path using the file manager with no luck, using inDirectory and not using inDirectory: let filePath = Bundle.main.path(forResource: "config",

Bundle.main.path(forResource… always returns nil when looking for xml file

有些话、适合烂在心里 提交于 2021-02-10 06:14:20
问题 I am trying to read a file from my bundle. I know this has been asked before but I have read the other SO solutions and not of them seem to be of my situation. I have an XML file. I can see it in the project navigator: and I can also check that it is included in the bundle by going to Project/Build Phases/Copy Bundle Resource I've tried to get its path using the file manager with no luck, using inDirectory and not using inDirectory: let filePath = Bundle.main.path(forResource: "config",

Webpack - How to bundle/require all files of a folder (subfolder)

淺唱寂寞╮ 提交于 2021-02-10 03:51:13
问题 I am trying to see if there is a shorter way of running webpack bundles, and also why my loaders do not work. Here is my code: module.exports = { context: path.join(__dirname, 'dist'), entry: ['./ES6bundle.js', './jQuery.js'], output: { filename: 'bundle.js', path: path.join(__dirname, 'dist') } }; // module: { // loaders: [{ // test: /\.js?$/, // exclude: /node_modules/, // loader: 'babel-loader', // query: { // presets: ['env'] // } // }] // }; The module.exports works but when I run the

Webpack - How to bundle/require all files of a folder (subfolder)

邮差的信 提交于 2021-02-10 03:48:59
问题 I am trying to see if there is a shorter way of running webpack bundles, and also why my loaders do not work. Here is my code: module.exports = { context: path.join(__dirname, 'dist'), entry: ['./ES6bundle.js', './jQuery.js'], output: { filename: 'bundle.js', path: path.join(__dirname, 'dist') } }; // module: { // loaders: [{ // test: /\.js?$/, // exclude: /node_modules/, // loader: 'babel-loader', // query: { // presets: ['env'] // } // }] // }; The module.exports works but when I run the