bonjour

How to Transfer Large Files over wifi in iOS

a 夏天 提交于 2019-12-04 17:36:56
问题 I downloaded WiTap Code From Apple's website. Its for transferring data over local wifi network. I am working in a project to interact as client - server architecture. I am sending NSData from client side to server. I made 2 projects; one for client and one for server At client side project, i made following Changes For that I modified the AppController.m file by adding following method AppController.m (Client side) - (void)sendData:(NSData*)pobjData { assert(self.streamOpenCount == 2); if (

Bonjour/Zeroconf in .NET on Win7 x64

偶尔善良 提交于 2019-12-04 12:32:34
did anyone ever try to publish a netservice via Bonjour on a x64 system? I tried several libraries like Mono.Zeroconf , Deusty (there's some x64-discussion in the comments) and Zeroconf.Codeplex . They're working perfectly as long as I build my application for platform target x86. All I want to do is to publish my service into a LAN on any Win7 machine (x86/x64). Every hint is highly appreciated! Best Regards, Waescher 来源: https://stackoverflow.com/questions/5890280/bonjour-zeroconf-in-net-on-win7-x64

Bonjour in the Background?

為{幸葍}努か 提交于 2019-12-04 11:25:28
I noticed that Pasteboard, a clipboard app for iOS, can run Bonjour service in the background. I've no idea how they implement that, so I searched on the Internet and then found that it plays a silent sound file when in background. But it is not true now, because I can't see the app icon on the iPod management screen. How could they do that? Any ideas? Thank you in advance. Kai. You could, in theory, mark your application as needing to run in the background continuously (for VoIP, or mapping). I've done something this in a proof of concept and it worked great. Alternatively, this document

How to publish file server service to local network?

荒凉一梦 提交于 2019-12-04 09:50:47
My question is about "automatic discovery of file server service on local network". I want to implement a service which is file server basically and publish it on local network. Client PC which is connected to local network should find this service automatically and map (mount) network drive without user's intervention. As I look through web shortly, I think "Bonjour" for Apple and "UPnP" for Windows is best option to implement this kind of feature. Is this right assumption? Do you know any other good suggestion? How about Linux? UPDATE: FYI - I finished my zero-configuration SW implementation

error: dns_sd.h: No such file or directory

为君一笑 提交于 2019-12-04 09:17:55
问题 I'm trying to build a demo project using Bonjour, following this tutorial, but i'm getting this error: error: dns_sd.h: No such file or directory It happens on this line: #include <dns_sd.h> Where do I get that header file? 回答1: I just had this error on Ubuntu while trying to compile a project. This helped: sudo apt-get install libavahi-compat-libdnssd-dev 回答2: You can find the mDNSResponder daemon code here: http://www.opensource.apple.com/source/mDNSResponder/ You can download a tar file

How does Bonjour Over Bluetooth Work

谁说我不能喝 提交于 2019-12-04 09:17:48
Can anyone explain how bonjour works over bluetooth from iphone OS 3.0 onwards? The documentation says the Bonjour API's used in the application just works even if Wi-fi is off and Bluetooth is on. It also says , a Bluetooth PAN is established and hence IP address comes into picture. But Bonjour (based on mdns) requires multicast to work. But , Bluetooth PAN (piconet) works on a master-Slave concept. Any data to be exchanged between peers has to go to the master first and then the master forwards to the all clients. Moreover there is a restriction on the number of slaves in piconet i.e., 8.

How can I query .local bonjour DNS entries?

我们两清 提交于 2019-12-03 17:37:01
问题 It's pretty straightforward to query out the guts of a DNS-SD entry via dig by asking your nameserver directly; but for multicast DNS, I'm not sure where to look. Edit: My motivation is to be able to see example DNS entries so that I can better configure static bonjour entries for my OS X machines. 回答1: The main utility is dns-sd , e.g.: % dns-sd -B _afpovertcp._tcp Browsing for _afpovertcp._tcp Timestamp A/R Flags if Domain Service Type Instance Name 20:02:23.350 Add 2 4 local. _afpovertcp.

PAN with Linux, iOS, Bluetooth, Bonjour, GameKit — Possible?

倖福魔咒の 提交于 2019-12-03 14:04:59
问题 So I read different takes on this matter (I think I read all the related questions on SO). Can I connect in a PAN - Can I write an app that will connect - my linux machine and my iOS device via bluetooth? Using or not using Bonjour or GameKit. Few requisites: iOS devices are not jailbroken. iOS devices may or may not have the hotspot/tethering feature enabled (which as far as I have gathered is dictated by the Broadband provider -- i.e. if you pay you can tether your connection). iOS can run

How to send multicast messages and reuse a port in Erlang?

99封情书 提交于 2019-12-03 13:55:06
I have gotten a good start on my program, my first REAL Erlang program. I have it listening for messages, reading them and parsing them. I also have it sending them. The one little thing that is bothering me is I can't SEND on Port 5353, I have tried everything. All the other applications on my machine can listen AND send on port 5353, SubEthaEdit, iTunes, iChat. The solution MUST broadcast send on port 5353 and here is why. " If the source UDP port in a received Multicast DNS Query is not port 5353, this indicates that the client originating the query is a simple client that does not fully

How to Transfer Large Files over wifi in iOS

别等时光非礼了梦想. 提交于 2019-12-03 11:20:26
I downloaded WiTap Code From Apple's website. Its for transferring data over local wifi network. I am working in a project to interact as client - server architecture. I am sending NSData from client side to server. I made 2 projects; one for client and one for server At client side project, i made following Changes For that I modified the AppController.m file by adding following method AppController.m (Client side) - (void)sendData:(NSData*)pobjData { assert(self.streamOpenCount == 2); if ( [self.outputStream hasSpaceAvailable] ) { NSInteger bytesWritten; NSUInteger length = [pobjData length]