beginreceive

How receive a complete screenshot in Async socket?

帅比萌擦擦* 提交于 2019-12-06 02:07:50
问题 I have a Java android code that sends data (image or text) to a C# application, to receive these data I'm using Async socket. But exists a problem that is relative to BeginReceive() function is not receiving the complete data when is sent an image.. Then how I can make a kind of "loop" to receive full data and after show the image on Picturebox (for example)? Form private Listener listener; private Thread startListen; private Bitmap _buffer; public frmMain() { InitializeComponent(); } private

BeginReceive / BeginRead timeouts

夙愿已清 提交于 2019-12-01 15:04:59
I'm using a NetworkStream & TcpClient to asynchronously receive data using BeginRead. I need to apply a time-out to this operation, such that after a specified amount of time the read will be aborted. As far as I'm able to tell, this isn't supported on NetworkStream or TcpClient - there is a ReceiveTimeout property, but this appears to only apply to the synchronous equivalent - 'Read'. Even the underlying Socket class doesn't appear to support timeouts in its BeginReceive method. I've searched on this issue and the only suggested resolution I've seen is to set up another background thread to

BeginReceive / BeginRead timeouts

℡╲_俬逩灬. 提交于 2019-12-01 13:55:29
问题 I'm using a NetworkStream & TcpClient to asynchronously receive data using BeginRead. I need to apply a time-out to this operation, such that after a specified amount of time the read will be aborted. As far as I'm able to tell, this isn't supported on NetworkStream or TcpClient - there is a ReceiveTimeout property, but this appears to only apply to the synchronous equivalent - 'Read'. Even the underlying Socket class doesn't appear to support timeouts in its BeginReceive method. I've

C# Socket.BeginReceive/EndReceive

旧街凉风 提交于 2019-11-27 12:56:05
In what order is the Socket.BeginReceive/EndReceive functions called? For instance, I call BeginReceive twice, once to get the message length and the second time to get the message itself. Now the scenario is like that, for every message I send, I start waiting for its completion (actually acknowledgment of the message sent, also I wait for the action's completion after receiving the acknowledgment), so I call BeginReceive with each BeginSend , but in each BeginReceive 's callback, I check if I'm receiving the length or the message. If I'm receiving the message and have received it completely,

C# Socket.BeginReceive/EndReceive

末鹿安然 提交于 2019-11-27 04:04:42
问题 In what order is the Socket.BeginReceive/EndReceive functions called? For instance, I call BeginReceive twice, once to get the message length and the second time to get the message itself. Now the scenario is like that, for every message I send, I start waiting for its completion (actually acknowledgment of the message sent, also I wait for the action's completion after receiving the acknowledgment), so I call BeginReceive with each BeginSend , but in each BeginReceive 's callback, I check if